v11.0.5-1.0.7
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released this
30 Oct 19:55
·
217 commits
to thewarwithin
since this release
Hekili
v11.0.5-1.0.7 (2024-10-30)
Full Changelog Previous Releases
- Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin
- Frost DK SimC update
- Merge pull request #4115 from johnnylam88/feat/reserve-vanish-charges
feat: add slider to reserve Vanish charges for rogues - Screenshot on manual snapshots
- Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin
- Handle Demonic Healthstones
- Merge pull request #4122 from syrifgit/syrif-hunter
BM - no more multishot in ST - BM - no more multishot in ST
hasn't been updated on the official APL yet, but this is no longer relevant due to multiple bug fixes - Merge pull request #4121 from syrifgit/syrif-rogue
Sin rogue - carnage effect - Merge pull request #4120 from syrifgit/syrif-mage
Arcane mage - Barrage Spam - Shadow: Improve Unfurling Darkness CD
- Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin
- Arms, Ele, Fury sim updates
- no reactions here
- Sin rogue: Better APL support for no-target-swap users
- Sin rogue
old carnage handling for previous iteration of the effect - Update MageArcane.simc
Replace react with up/down/stack - Arcane mage - fix barrage spam due to touch desync
- Arcane pack string
- feat: add slider to reserve Vanish charges for rogues
Fixes #3855. - Merge pull request #4113 from johnnylam88/fix/bonestorm-bone-shield
fix: Bone Shield stacks return zero during Bonestorm - fix: add correct events and times for Bone Shield gains during Bonestorm
Fix an off-by-one error for the correct tick times for adding stacks to
the Bone Shield, and also use the correct functionQueueAuraEvent
to
queue the tick event. - fix: correct 2nd argument to
removeStack
The second argument toremoveStack
should be the number of stacks of
the aura to remove, which is contained inconsume
.