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DayZ-like gamemode for Chunk Stories in Kotlin

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XolioZ - DayZ Clone for Chunk Stories

XolioZ is a gamemode for Chunk Stories implementing a DayZ-esque zombie survival setting. It is a legacy project, going back all the way to 2012 where it started as a Minecraft custom server. This codebase is based on the 2014 rewrite as a Bukkit plugin, then ported to Chunk Stories. The code is still not perfect but has been cleaned up and fully translated to English. It serves as a demonstration and PoC of the feasibility of porting content over to Chunk Stories, but also goes further and looks to become a proper, fun game to play by itself.

It adds quite a lot of content and features, in particular :

  • New guns and ammo types, including multiple grenade types and explosives
  • New melee weapons such as crowbars and baseball bats
  • New food types and other items in general
  • Flashlight and batteries
  • Loot spawning with different categories and automatic regeneration
  • Customized Player and Zombies spawns
  • Various tools such as walkie-talkies
  • (wip) Random events such as helicopter crashes
  • Player statistics, including deaths and killcount and survival time

It also comes with a few custom-made maps (not included in the Git repo) ported over from the Minecraft legacy versions, these also come with loot placement files.

Namalsk

XolioZ Classic

Chernacube

How to build / play

write-me

License

TBD

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DayZ-like gamemode for Chunk Stories in Kotlin

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