-
Notifications
You must be signed in to change notification settings - Fork 16
Batteries
Michael Weatherby edited this page Jul 27, 2022
·
42 revisions
Batteries store energy that can be used by a machine later. Great for machines that need a burst of energy, or for temporarily powering a machine that is not connected to your main energy grid.
Batteries keep their energy when broken with a wrench, so feel free to move them around!
Capacity | Recipe | Items | |
---|---|---|---|
Tier 1 Battery | 50,000 kJ |
|
|
Tier 2 Battery | 200,000 kJ |
|
|
Tier 3 Battery | 500,000 kJ |
|
Machine Upgrade: +25% Transfer Rate, +25% Capacity
Ender Upgrade: +100% Capacity
Nether Upgrade: +100% Capacity
- Mechanical Manual
- Getting Started
- Ore Generation
- Machine Crafting Table
- Tools
- Rods, Plates, & Gears
- Machine Frames
- Machine Upgrades
- Energy Cables
- Batteries
- Energy Relay
- Steam Generator
- Thermoelectric Generator
- Solar Generator
- Bio Generator
- Dimensional Generator
- Lightning Generator
- Fluid Pipes
- Fluid Tanks
- Liquid Accumulator
- Arc Furnace
- Casting Basin
- Alloy Furnace
- Electric Furnace
- Grinder
- Block Breaker
- Tree Feller
- Growth Accelerator
- Quarry
- Auto Farm
- Auto Fisher
- Item Reformer
- Mob Grinder
- Electric Lamp
- Spawner Controller
- Spawner Mover
- Teleporter
- Enchanting Station
WIP: nuclear ascension is undergoing a remake and is currently not available.
- Charging Station
- Portable Battery
- Tinker Table
- Drill
- Energy Saber
- Modular Armor
- Special Armors
- Extreme Plasma Annihilator Cannon (EPAC)