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TDD uses a copy of the Athkatla Docks area (DD0300CT), but if you entered the buildings in that area, upon exiting you would be in the original docks area (AR0300), breaking the Riatavin Main Quest. This is now "fixed" by disabling area transition triggers in DD0300CT. Thanks to micbaldur for reporting this issue and to Nightfarer for writing the patching code! http://www.shsforums.net/topic/47635-notes-oddities-and-possible-bugs-in-my-bwp-game-spoilers/page-50#entry588120
Updated WeiDU version of the setup-TDDz.exe to v24000 and added iconv utility and HANDLE_CHARSETS text conversion to prevent crashes on non-English language Enhanced Edition game installations (text will be converted to UTF-8 encoding now).