XR: generalize pose binding location beyond just hands, step 1 for tr… #41
build.yml
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Matrix: MacOS
Matrix: Windows
Matrix: Linux
Matrix: Android
Matrix: Web
Matrix: iOS
Matrix: UWP
Annotations
1 error and 102 warnings
Windows (x64, lib, dbg, msvc)
There is not enough space on the disk. : 'D:\a\_temp\_runner_file_commands\save_state_365d2a60-ffb3-45ca-8c5a-9b13fa297f79'
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Windows (x64, dll, dbg, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, dbg, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, dbg, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, dbg, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, dbg, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, dbg, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, dbg, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, dbg, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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Windows (x64, dll, dbg, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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Windows (x64, dll, dbg, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, dbg, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, dbg, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, dbg, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, dbg, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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Windows (x86, dll, dbg, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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Windows (x64, lib, dbg, msvc)
Failed to save: "C:\Program failed with error: The process 'C:\Program Files\Git\usr\bin\tar.exe' failed with exit code 2
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Windows (x64, lib, dbg, msvc)
You are running out of disk space. The runner will stop working when the machine runs out of disk space. Free space left: 0 MB
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Windows (x64, dll, rel, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, rel, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, rel, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, rel, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, rel, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, rel, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x64, dll, rel, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x64, dll, rel, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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Windows (x64, dll, rel, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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Windows (x64, dll, rel, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, rel, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, rel, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, rel, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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Windows (x86, dll, rel, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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Windows (x86, dll, rel, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, rel, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, rel, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, rel, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, rel, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (arm, dll, rel, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, dbg, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, dbg, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, dbg, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, dbg, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, dbg, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, dbg, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, dbg, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, dbg, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm, dll, dbg, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (arm, dll, dbg, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, dbg, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, dbg, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, dbg, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, dbg, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (x64, dll, dbg, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, rel, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, rel, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, rel, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (arm64, dll, rel, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (arm64, dll, rel, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'PredictedKinematicController.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, rel, msvc)
'PredictedKinematicController.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'ReplicatedAnimation.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, rel, msvc)
'ReplicatedAnimation.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'ReplicatedTransform.InterpolateState(float, float, NetworkTime, NetworkTime)' hides inherited member 'NetworkBehavior.InterpolateState(float, float, NetworkTime, NetworkTime)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, rel, msvc)
'ReplicatedTransform.CallbackMask' hides inherited member 'NetworkBehavior.CallbackMask'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'Variant.ToString()' hides inherited member 'object.ToString()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword.
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UWP (x64, dll, rel, msvc)
'ScrollView.IsWheelHandler' hides inherited member 'UIElement.IsWheelHandler()'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'Sprite.Position' hides inherited member 'UIElement.Position'. Use the new keyword if hiding was intended.
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UWP (x64, dll, rel, msvc)
'StaticModelGroup.NumOccluderTriangles' hides inherited member 'StaticModel.NumOccluderTriangles'. Use the new keyword if hiding was intended.
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Artifacts
Produced during runtime
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rbfx-Linux-Tools-f6ac77064c747e3b888e7b8da332bcc21c1c18eb
Expired
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113 MB |
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rbfx-MacOS-Tools-f6ac77064c747e3b888e7b8da332bcc21c1c18eb
Expired
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104 MB |
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rbfx-Windows-Tools-f6ac77064c747e3b888e7b8da332bcc21c1c18eb
Expired
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433 MB |
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