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split ControlDeck
between Ship::
and LUS::
#758
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+153
−101
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46901ba
split writetopad
briaguya-ai 2e01242
split readtopad
briaguya-ai 164e27d
move mpadbuffer
briaguya-ai 15acbea
move some controldeck constructor stuff
briaguya-ai 4fce67d
move the rest of the oscontpad stuff out of ship::
briaguya-ai 51ee9f3
move stuff back to private
briaguya-ai ed6f413
more stuff back to private
briaguya-ai c3cd6ce
format
briaguya-ai 658bd1d
remove a couple `LUS::`
briaguya-ai ff1f97e
Merge branch 'main' into split-controldeck
briaguya-ai 13e427b
take a controldeck in
briaguya-ai bb387bc
format
briaguya-ai b4684d0
newline
briaguya-ai 84a0938
newline
briaguya-ai 9bbaf4a
newline
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reason this is in draft
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Hmm. What is the additional bitmasks doing again?
We could push this to the derived class. If we do that, we want some kind of internal overload able init function that's call from the main one.
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we don't have a derived context
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I meant for the ControlDeck class.
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even without
additionalBitmasks
we can't make an instance of an abstract class