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use PixelPerfect to scale totems #354

use PixelPerfect to scale totems

use PixelPerfect to scale totems #354

Triggered via push November 8, 2024 11:43
Status Failure
Total duration 35s
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lint.yml

on: push
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1 error and 1 warning
LUA
Process completed with exit code 1.
param-type-mismatch: Widgets/Texts/BaseTextWidget.lua#L75
Cannot assign `TextWidget.text` to parameter `Frame|Texture`.\\n- `TextWidget.text` cannot match `Frame|Texture`\\n- `TextWidget.text` cannot match any subtypes in `Frame|Texture`\\n- Type `TextWidget.text` cannot match `Texture`\\n- Type `FontString` cannot match `Texture`\\n- Type `Region` cannot match `Texture`\\n- Type `AnimatableObject` cannot match `Texture`\\n- Type `ScriptRegionResizing` cannot match `Texture`\\n- Type `ScriptRegion` cannot match `Texture`\\n- Type `Object` cannot match `Texture`\\n- Type `FrameScriptObject` cannot match `Texture`\\n- Type `TextWidget.text` cannot match `Frame`\\n- Type `FontString` cannot match `Frame`\\n...(+3)\\n- Type `ScriptRegion` cannot match `Frame`\\n- Type `Object` cannot match `Frame`\\n- Type `FrameScriptObject` cannot match `Frame`