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CI - LUA #355: Commit da1ca30 pushed by Krealle
November 8, 2024 11:43 31s scaling
November 8, 2024 11:43 31s
use PixelPerfect to scale totems
CI - LUA #354: Commit 4777b3f pushed by Krealle
November 8, 2024 11:43 35s scaling
November 8, 2024 11:43 35s
update PixelPerfect annotations
CI - LUA #353: Commit 910da5b pushed by Krealle
November 5, 2024 14:03 36s scaling
November 5, 2024 14:03 36s
add .Width and .Height scale funcs
CI - LUA #352: Commit 2dbb96f pushed by Krealle
November 5, 2024 13:43 37s scaling
November 5, 2024 13:43 37s
add some more debug info
CI - LUA #351: Commit b19aba7 pushed by Krealle
November 4, 2024 15:29 29s scaling
November 4, 2024 15:29 29s
CI - LUA
CI - LUA #350: by Krealle
November 4, 2024 14:45 30s scaling
November 4, 2024 14:45 30s
use P.Point to set Unit Button positioning
CI - LUA #349: Commit 2410e77 pushed by Krealle
November 4, 2024 14:45 35s scaling
November 4, 2024 14:45 35s
scale Auras size
CI - LUA #348: Commit 55340d6 pushed by Krealle
November 4, 2024 10:50 37s scaling
November 4, 2024 10:50 37s
bump version to 12
CI - LUA #347: Commit 0c680c8 pushed by Krealle
November 3, 2024 13:59 33s v1.4.7
November 3, 2024 13:59 33s
bump version to 12
Package and release #50: Commit 0c680c8 pushed by Krealle
November 3, 2024 13:59 1m 28s v1.4.7
November 3, 2024 13:59 1m 28s
bump version to 12
CI - LUA #346: Commit 0c680c8 pushed by Krealle
November 3, 2024 13:58 36s master
November 3, 2024 13:58 36s
[Bugfix] Fix scaling issues for certain elements
CI - LUA #345: Commit 45d0ae7 pushed by Krealle
November 3, 2024 13:55 42s master
November 3, 2024 13:55 42s
November 3, 2024 11:45 29s
November 1, 2024 11:42 32s
October 31, 2024 17:15 28s
implement logic
CI - LUA #340: Commit 5317d5c pushed by Krealle
October 31, 2024 17:13 33s only-show-interruptable-casts
October 31, 2024 17:13 33s
October 31, 2024 13:55 30s
[Bugfix] Update Frames properly on faction changes
CI - LUA #338: Commit cf6776c pushed by Krealle
October 31, 2024 13:30 31s master
October 31, 2024 13:30 31s
[Bugfix] Fix Over Shield anchoring when using Reverse Fill
CI - LUA #337: Commit 28e4d1b pushed by Krealle
October 31, 2024 13:09 38s master
October 31, 2024 13:09 38s
[Feature] Seperate Color options (#160)
CI - LUA #336: Commit fe35d69 pushed by Krealle
October 31, 2024 12:39 36s master
October 31, 2024 12:39 36s
[Feature] Seperate Color options
CI - LUA #335: Pull request #160 opened by Krealle
October 31, 2024 12:36 35s seperate-colors
October 31, 2024 12:36 35s
locales
CI - LUA #334: Commit 37ba56d pushed by Krealle
October 31, 2024 12:35 30s seperate-colors
October 31, 2024 12:35 30s
should also make sure that utf8sub uses the graceful utf8charbytes fn
Package and release #49: Commit b901aea pushed by Krealle
October 29, 2024 10:50 1m 30s v1.4.6
October 29, 2024 10:50 1m 30s
should also make sure that utf8sub uses the graceful utf8charbytes fn
CI - LUA #333: Commit b901aea pushed by Krealle
October 29, 2024 10:50 37s v1.4.6
October 29, 2024 10:50 37s