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106 changes: 106 additions & 0 deletions
106
src/analysis/retail/evoker/devastation/modules/AplCheck/AplCheck.tsx
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import SPELLS from 'common/SPELLS/evoker'; | ||
import { suggestion } from 'parser/core/Analyzer'; | ||
import aplCheck, { Apl, build, CheckResult, PlayerInfo, Rule } from 'parser/shared/metrics/apl'; | ||
import annotateTimeline from 'parser/shared/metrics/apl/annotate'; | ||
import TALENTS from 'common/TALENTS/evoker'; | ||
import { AnyEvent } from 'parser/core/Events'; | ||
import Spell from 'common/SPELLS/Spell'; | ||
import { getRules, Rules } from './rules'; | ||
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export type TalentInfo = { | ||
maxEssenceBurst: number; | ||
maxEssence: number; | ||
eternitySurgeSpell: Spell[]; | ||
fireBreathSpell: Spell[]; | ||
hasEventHorizon: boolean; | ||
hasIridescence: boolean; | ||
hasProtractedTalons: boolean; | ||
}; | ||
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const default_rotation = (rules: Rules): Rule[] => { | ||
return [ | ||
/** Top priority spells */ | ||
rules.snapFireFirestorm, | ||
rules.ehEternitySurge, | ||
rules.fireBreath, | ||
rules.aoeEternitySurge, | ||
rules.shatteringStar, | ||
rules.stEternitySurge, | ||
rules.aoeFirestorm, | ||
rules.aoeLivingFlame, | ||
rules.stBurnoutLivingFlame, | ||
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/** Spenders */ | ||
rules.aoePyre, | ||
rules.threeTargetPyre, | ||
rules.disintegrate, | ||
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/** Fillers */ | ||
rules.stFirestorm, | ||
rules.aoeAzureStrike, | ||
rules.greenSpells, | ||
rules.dragonRageFillerLivingFlame, | ||
rules.fillerLivingFlame, | ||
SPELLS.AZURE_STRIKE, | ||
]; | ||
}; | ||
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const talentCheck = (info: PlayerInfo): TalentInfo => { | ||
const talentInfo: TalentInfo = { | ||
maxEssenceBurst: 1, | ||
maxEssence: 5, | ||
/** The reason for defining only one version of our empower spell | ||
* is that if we include both font and non font version it will show up as | ||
* "Cast Fire Breath or Fire Breath...", since it then assumes we have both available. | ||
* This looks a bit weird so we try to define the version that is actively talented. */ | ||
eternitySurgeSpell: [SPELLS.ETERNITY_SURGE], | ||
fireBreathSpell: [SPELLS.FIRE_BREATH], | ||
/** Below talents have rotational changes */ | ||
hasEventHorizon: false, | ||
hasIridescence: false, | ||
hasProtractedTalons: false, | ||
}; | ||
if (!info || !info?.combatant) { | ||
/** If we don't know whether the player has font talented or not | ||
* we need to make sure we have both included */ | ||
talentInfo.fireBreathSpell = [SPELLS.FIRE_BREATH, SPELLS.FIRE_BREATH_FONT]; | ||
talentInfo.eternitySurgeSpell = [SPELLS.ETERNITY_SURGE, SPELLS.ETERNITY_SURGE_FONT]; | ||
return talentInfo; | ||
} | ||
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const combatant = info.combatant; | ||
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talentInfo.maxEssenceBurst = combatant.hasTalent(TALENTS.ESSENCE_ATTUNEMENT_TALENT) ? 2 : 1; | ||
talentInfo.maxEssence = combatant.hasTalent(TALENTS.POWER_NEXUS_TALENT) ? 6 : 5; | ||
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if (combatant.hasTalent(TALENTS.FONT_OF_MAGIC_DEVASTATION_TALENT)) { | ||
talentInfo.fireBreathSpell = [SPELLS.FIRE_BREATH_FONT]; | ||
talentInfo.eternitySurgeSpell = [SPELLS.ETERNITY_SURGE_FONT]; | ||
} | ||
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talentInfo.hasEventHorizon = combatant.hasTalent(TALENTS.EVENT_HORIZON_TALENT); | ||
talentInfo.hasIridescence = combatant.hasTalent(TALENTS.IRIDESCENCE_TALENT); | ||
talentInfo.hasProtractedTalons = combatant.hasTalent(TALENTS.PROTRACTED_TALONS_TALENT); | ||
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return talentInfo; | ||
}; | ||
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export const apl = (info: PlayerInfo): Apl => { | ||
const talentInfo = talentCheck(info); | ||
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const rules: Rules = getRules(talentInfo); | ||
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return build(default_rotation(rules)); | ||
}; | ||
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export const check = (events: AnyEvent[], info: PlayerInfo): CheckResult => { | ||
const check = aplCheck(apl(info)); | ||
return check(events, info); | ||
}; | ||
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export default suggestion((events, info) => { | ||
const { violations } = check(events, info); | ||
annotateTimeline(violations); | ||
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return undefined; | ||
}); |
39 changes: 39 additions & 0 deletions
39
src/analysis/retail/evoker/devastation/modules/AplCheck/conditions.tsx
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import TALENTS from 'common/TALENTS/evoker'; | ||
import RESOURCE_TYPES from 'game/RESOURCE_TYPES'; | ||
import * as cnd from 'parser/shared/metrics/apl/conditions'; | ||
import SPELLS from 'common/SPELLS/evoker'; | ||
import { SpellLink } from 'interface'; | ||
import { tenseAlt } from 'parser/shared/metrics/apl'; | ||
import { OPTIMAL_EMPOWER_DRAGONRAGE_GAP_ST_MS } from '../../constants'; | ||
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export const avoidIfDragonRageSoon = (time: number = OPTIMAL_EMPOWER_DRAGONRAGE_GAP_ST_MS) => { | ||
return cnd.describe( | ||
cnd.buffSoonPresent(TALENTS.DRAGONRAGE_TALENT, { | ||
atLeast: time, | ||
}), | ||
(tense) => ( | ||
<> | ||
there {tenseAlt(tense, <>is</>, <>was</>)} atleast {time / 1000} seconds left before{' '} | ||
{tenseAlt(tense, <>using</>, <>you used</>)} <SpellLink spell={TALENTS.DRAGONRAGE_TALENT} /> | ||
</> | ||
), | ||
); | ||
}; | ||
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export const hasEssenceRequirement = (resources: number, initial: number) => { | ||
return cnd.always( | ||
cnd.or( | ||
cnd.hasResource(RESOURCE_TYPES.ESSENCE, { atLeast: resources }, initial), | ||
cnd.buffPresent(SPELLS.ESSENCE_BURST_DEV_BUFF), | ||
), | ||
); | ||
}; | ||
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export const standardEmpowerConditional = cnd.or( | ||
cnd.describe(cnd.buffPresent(TALENTS.DRAGONRAGE_TALENT), (tense) => ( | ||
<> | ||
{tenseAlt(tense, <>in</>, <>you were in</>)} <SpellLink spell={TALENTS.DRAGONRAGE_TALENT} /> | ||
</> | ||
)), | ||
avoidIfDragonRageSoon(), | ||
); |
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