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Merge branch 'dragonflight' of https://github.com/WoWAnalyzer/WoWAnal…
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…yzer into Living-Flame-Prepull
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Krealle committed Mar 30, 2024
2 parents 1642b3d + c74cb12 commit 84990b8
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Showing 23 changed files with 1,274 additions and 1,014 deletions.
2 changes: 2 additions & 0 deletions src/CHANGELOG.tsx
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Expand Up @@ -34,11 +34,13 @@ import SpellLink from 'interface/SpellLink';

// prettier-ignore
export default [
change(date(2024, 3, 27), 'Rewrite events tab in TypeScript.', ToppleTheNun),
change(date(2024, 3, 26), 'Add patch 10.2.6.', ToppleTheNun),
change(date(2024, 3, 26), 'Add Dragonflight season 4 M+ dungeons and zone.', ToppleTheNun),
change(date(2024, 3, 26), 'Remove support for Shadowlands tier sets.', ToppleTheNun),
change(date(2024, 3, 26), 'Add tier set IDs for Dragonflight season 4.', ToppleTheNun),
change(date(2024, 3, 22), 'Update Channeling normalizer to attach fabricated channel events to their associated cast events.', Vollmer),
change(date(2024, 3, 17), <>Implement buffSoonPresent APL condition and fix chain cast issues with APL check.</>, Vollmer),
change(date(2024, 3, 14), 'Correct getBuffStacks method to return the stacks at the given timestamp', Earosselot),
change(date(2024, 3, 14), 'Fix overflow on cooldown bars while using the phase selector.', ToppleTheNun),
change(date(2024, 3, 14), 'Bump opacity on phase selector to 75% from 40%.', ToppleTheNun),
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2 changes: 1 addition & 1 deletion src/CONTRIBUTORS.ts
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Expand Up @@ -1976,7 +1976,7 @@ export const ToppleTheNun: Contributor = {
nickname: 'ToppleTheNun',
github: 'ToppleTheNun',
avatar: avatar('ToppleTheNun-avatar.jpg'),
discord: 'ToppleTheNun#6969',
discord: 'ToppleTheNun',
mains: [
{
name: 'Toppledh',
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1 change: 1 addition & 0 deletions src/analysis/retail/evoker/devastation/CHANGELOG.tsx
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Expand Up @@ -6,6 +6,7 @@ import SPELLS from 'common/SPELLS/evoker';
import RESOURCE_TYPES from 'game/RESOURCE_TYPES';

export default [
change(date(2024, 3, 17), 'Update APL Check and timeline cleanup.', Vollmer),
change(date(2024, 3, 7), <>Fix an issue with <SpellLink spell={TALENTS.POTENT_MANA_TALENT} /> module when no <SpellLink spell={TALENTS.SOURCE_OF_MAGIC_TALENT} /> was active during the fight.</>, Vollmer),
change(date(2024, 3, 6), <>Make it more apparent that you can mouseover points in the <SpellLink spell={SPELLS.DISINTEGRATE} /> graph.</>, Vollmer),
change(date(2024, 2, 10), <>Fix crash in <SpellLink spell={TALENTS.SOURCE_OF_MAGIC_TALENT} /> module.</>, Trevor),
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2 changes: 1 addition & 1 deletion src/analysis/retail/evoker/devastation/CombatLogParser.ts
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Expand Up @@ -5,7 +5,7 @@ import Abilities from './modules/Abilities';
import ShatteringStar from './modules/abilities/ShatteringStar';
import Buffs from './modules/Buffs';
import Guide from './Guide';
import AplCheck from './modules/AplCheck';
import AplCheck from './modules/AplCheck/AplCheck';
import Disintegrate from './modules/abilities/Disintegrate';
import EssenceBurst from './modules/abilities/EssenceBurst';
import Burnout from './modules/abilities/Burnout';
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2 changes: 2 additions & 0 deletions src/analysis/retail/evoker/devastation/constants.tsx
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Expand Up @@ -32,3 +32,5 @@ export const DEVA_T31_2PC_MULTIPLER = 0.05;

export const POWER_SWELL_REGEN_FACTOR = 1;
export const DENSE_ENERGY_ESSENCE_REDUCTION = 1;

export const OPTIMAL_EMPOWER_DRAGONRAGE_GAP_ST_MS = 13000;
5 changes: 5 additions & 0 deletions src/analysis/retail/evoker/devastation/modules/Abilities.tsx
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Expand Up @@ -3,6 +3,7 @@ import CoreAbilities from 'analysis/retail/evoker/shared/modules/Abilities';
import { SpellbookAbility } from 'parser/core/modules/Ability';
import SPELL_CATEGORY from 'parser/core/SPELL_CATEGORY';
import SPELLS from 'common/SPELLS';
import { BASE_EVOKER_RANGE } from '../../shared';

class Abilities extends CoreAbilities {
spellbook(): SpellbookAbility[] {
Expand All @@ -15,6 +16,7 @@ class Abilities extends CoreAbilities {
gcd: {
base: 1500,
},
range: BASE_EVOKER_RANGE,
enabled: combatant.hasTalent(TALENTS.PYRE_TALENT),
},
{
Expand All @@ -28,6 +30,7 @@ class Abilities extends CoreAbilities {
suggestion: true,
recommendedEfficiency: 0.9,
},
range: BASE_EVOKER_RANGE,
enabled: combatant.hasTalent(TALENTS.FIRESTORM_TALENT),
},
{
Expand All @@ -43,6 +46,7 @@ class Abilities extends CoreAbilities {
suggestion: true,
recommendedEfficiency: 0.95,
},
range: BASE_EVOKER_RANGE,
enabled: combatant.hasTalent(TALENTS.ETERNITY_SURGE_TALENT),
},
{
Expand All @@ -57,6 +61,7 @@ class Abilities extends CoreAbilities {
recommendedEfficiency: 0.9,
extraSuggestion: 'You should aim to use this off CD.',
},
range: BASE_EVOKER_RANGE,
enabled: combatant.hasTalent(TALENTS.SHATTERING_STAR_TALENT),
},
//endregion
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106 changes: 106 additions & 0 deletions src/analysis/retail/evoker/devastation/modules/AplCheck/AplCheck.tsx
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@@ -0,0 +1,106 @@
import SPELLS from 'common/SPELLS/evoker';
import { suggestion } from 'parser/core/Analyzer';
import aplCheck, { Apl, build, CheckResult, PlayerInfo, Rule } from 'parser/shared/metrics/apl';
import annotateTimeline from 'parser/shared/metrics/apl/annotate';
import TALENTS from 'common/TALENTS/evoker';
import { AnyEvent } from 'parser/core/Events';
import Spell from 'common/SPELLS/Spell';
import { getRules, Rules } from './rules';

export type TalentInfo = {
maxEssenceBurst: number;
maxEssence: number;
eternitySurgeSpell: Spell[];
fireBreathSpell: Spell[];
hasEventHorizon: boolean;
hasIridescence: boolean;
hasProtractedTalons: boolean;
};

const default_rotation = (rules: Rules): Rule[] => {
return [
/** Top priority spells */
rules.snapFireFirestorm,
rules.ehEternitySurge,
rules.fireBreath,
rules.aoeEternitySurge,
rules.shatteringStar,
rules.stEternitySurge,
rules.aoeFirestorm,
rules.aoeLivingFlame,
rules.stBurnoutLivingFlame,

/** Spenders */
rules.aoePyre,
rules.threeTargetPyre,
rules.disintegrate,

/** Fillers */
rules.stFirestorm,
rules.aoeAzureStrike,
rules.greenSpells,
rules.dragonRageFillerLivingFlame,
rules.fillerLivingFlame,
SPELLS.AZURE_STRIKE,
];
};

const talentCheck = (info: PlayerInfo): TalentInfo => {
const talentInfo: TalentInfo = {
maxEssenceBurst: 1,
maxEssence: 5,
/** The reason for defining only one version of our empower spell
* is that if we include both font and non font version it will show up as
* "Cast Fire Breath or Fire Breath...", since it then assumes we have both available.
* This looks a bit weird so we try to define the version that is actively talented. */
eternitySurgeSpell: [SPELLS.ETERNITY_SURGE],
fireBreathSpell: [SPELLS.FIRE_BREATH],
/** Below talents have rotational changes */
hasEventHorizon: false,
hasIridescence: false,
hasProtractedTalons: false,
};
if (!info || !info?.combatant) {
/** If we don't know whether the player has font talented or not
* we need to make sure we have both included */
talentInfo.fireBreathSpell = [SPELLS.FIRE_BREATH, SPELLS.FIRE_BREATH_FONT];
talentInfo.eternitySurgeSpell = [SPELLS.ETERNITY_SURGE, SPELLS.ETERNITY_SURGE_FONT];
return talentInfo;
}

const combatant = info.combatant;

talentInfo.maxEssenceBurst = combatant.hasTalent(TALENTS.ESSENCE_ATTUNEMENT_TALENT) ? 2 : 1;
talentInfo.maxEssence = combatant.hasTalent(TALENTS.POWER_NEXUS_TALENT) ? 6 : 5;

if (combatant.hasTalent(TALENTS.FONT_OF_MAGIC_DEVASTATION_TALENT)) {
talentInfo.fireBreathSpell = [SPELLS.FIRE_BREATH_FONT];
talentInfo.eternitySurgeSpell = [SPELLS.ETERNITY_SURGE_FONT];
}

talentInfo.hasEventHorizon = combatant.hasTalent(TALENTS.EVENT_HORIZON_TALENT);
talentInfo.hasIridescence = combatant.hasTalent(TALENTS.IRIDESCENCE_TALENT);
talentInfo.hasProtractedTalons = combatant.hasTalent(TALENTS.PROTRACTED_TALONS_TALENT);

return talentInfo;
};

export const apl = (info: PlayerInfo): Apl => {
const talentInfo = talentCheck(info);

const rules: Rules = getRules(talentInfo);

return build(default_rotation(rules));
};

export const check = (events: AnyEvent[], info: PlayerInfo): CheckResult => {
const check = aplCheck(apl(info));
return check(events, info);
};

export default suggestion((events, info) => {
const { violations } = check(events, info);
annotateTimeline(violations);

return undefined;
});
Original file line number Diff line number Diff line change
@@ -0,0 +1,39 @@
import TALENTS from 'common/TALENTS/evoker';
import RESOURCE_TYPES from 'game/RESOURCE_TYPES';
import * as cnd from 'parser/shared/metrics/apl/conditions';
import SPELLS from 'common/SPELLS/evoker';
import { SpellLink } from 'interface';
import { tenseAlt } from 'parser/shared/metrics/apl';
import { OPTIMAL_EMPOWER_DRAGONRAGE_GAP_ST_MS } from '../../constants';

export const avoidIfDragonRageSoon = (time: number = OPTIMAL_EMPOWER_DRAGONRAGE_GAP_ST_MS) => {
return cnd.describe(
cnd.buffSoonPresent(TALENTS.DRAGONRAGE_TALENT, {
atLeast: time,
}),
(tense) => (
<>
there {tenseAlt(tense, <>is</>, <>was</>)} atleast {time / 1000} seconds left before{' '}
{tenseAlt(tense, <>using</>, <>you used</>)} <SpellLink spell={TALENTS.DRAGONRAGE_TALENT} />
</>
),
);
};

export const hasEssenceRequirement = (resources: number, initial: number) => {
return cnd.always(
cnd.or(
cnd.hasResource(RESOURCE_TYPES.ESSENCE, { atLeast: resources }, initial),
cnd.buffPresent(SPELLS.ESSENCE_BURST_DEV_BUFF),
),
);
};

export const standardEmpowerConditional = cnd.or(
cnd.describe(cnd.buffPresent(TALENTS.DRAGONRAGE_TALENT), (tense) => (
<>
{tenseAlt(tense, <>in</>, <>you were in</>)} <SpellLink spell={TALENTS.DRAGONRAGE_TALENT} />
</>
)),
avoidIfDragonRageSoon(),
);
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