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Update README.md
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Larsj02 authored Sep 25, 2024
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Expand Up @@ -10,7 +10,7 @@ Ensure you have .NET 6.0 installed on your system. You can download it from http
## Create a LibSharedMedia Addon with this App
1. **Download this GitHub Repo**
2. **Move the BaseLibSharedMedia Folder:** Place the "BaseLibSharedMedia" folder into the "Addons" folder of your desired game version.
3. **Adjust Folder Name and .Toc File:** Rename the "BaseLibSharedMedia" folder and the corresponding ".toc" file to your desired names.
3. **Adjust Folder Name and .Toc File:** Rename the "BaseLibSharedMedia" folder and the corresponding ".toc" file to your desired names (THEY NEED TO MATCH!).
4. **Set the Title Variable:** Modify the "Title" variable in the ".toc" file to the desired in-game title for your addon.
5. **Add Media:** Place your media files (textures, sounds, fonts) within the "\Media" folder inside the "BaseLibSharedMedia" folder. You can organize them in subfolders as needed.
6. **Copy Media Folder Path:** Right-click on the "\Media" folder and copy its full path.
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13. **Paste New Media.lua:** Paste the newly exported "Media.lua" file into the "\Constants" folder.
14. **Test In-Game:** Launch your game and test your new media assets with addons like WeakAuras.
15. **Share Your Addon:** If you want to share your addon, remove the "!Lib Shared Media Creator" folder before distributing it.
16. **Give Credits:** Please consider giving credit to the creator of this tool. :)
16. **Give Credits:** Please consider giving credit to the creator of this tool. :)

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