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Added some more Threads to the consumable list
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Larsj02 committed May 27, 2024
1 parent bd19d2d commit 20377a7
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Showing 2 changed files with 14 additions and 1 deletion.
8 changes: 8 additions & 0 deletions Constants.lua
Original file line number Diff line number Diff line change
Expand Up @@ -255,6 +255,14 @@ constants.USABLE_BAG_ITEMS = {
[226143] = "THREAD", -- Spool of Eternal Thread
[226142] = "THREAD", -- Greater Spool of Eternal Thread
[217722] = "THREAD", -- Thread of Experience
[210990] = "THREAD", -- Thread of Versatility
[210989] = "THREAD", -- Thread of Mastery
[210987] = "THREAD", -- Thread of Leech
[210986] = "THREAD", -- Thread of Speed
[210985] = "THREAD", -- Thread of Haste
[210984] = "THREAD", -- Thread of Critical Strike
[210983] = "THREAD", -- Thread of Stamina
[210982] = "THREAD", -- Thread of Power
[219262] = "THREAD", -- Temporal Thread of Mastery
[219258] = "THREAD", -- Temporal Thread of Critical Strike
[219261] = "THREAD", -- Temporal Thread of Leech
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7 changes: 6 additions & 1 deletion Core.lua
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Expand Up @@ -510,7 +510,12 @@ local function createFrame()
end

local function createMerchantFrame()
print("Create Merchant Frame")
print("Create Merchant Frame") -- TODO: actually create the Frame.

--[[
TODO: Instead of again anchoring to another frame just create an Anchor Frame that can have it's points cleared on it's own for the invisible clickables
Also Just going through UIElements again and maybe even splitting them into a folder with 1 file per Element for reasons.
]]
end

local function fillMerchantFrame()
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