Glare Rendering Engine use DirectX12
Suggest Environment : Win11 VS2022
TIPS:
1.If the scene becomes dark, there may be a problem with the shader compilation. It is recommended to change the shader model in CMakeLists(GlareEngine->CMakeLists) from 6.0 to 5.1. It is recommended to update to a stable GPU driver
- Image-based lighting
- Tiled Base Forward Rendering,Tiled Base Deferred Rendering
- Cluster Base Deferred Rendering
- Cook-Torrance microfacet specular BRDF
- Metallic workflow
- Normal mapping
- Point lights, spot lights, directional light
- PCSS, PCF shadows
- Screen-space ambient occlusion
- HDR bloom
- Color grading: exposure, adaptation
- TAA, FXAA, MSAA
- Parallax Mapping
- Motion Blur
- Runtime Shader Modify