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README.md

TODO:

make snow follow player and fade out when not needed

Seed deterministic foliage / chest spawns

add portal system

heart restores more health as time goes

progen skyboxes w/ mountains etc

acheivements system

tree colliders

more enemies:

  • Slime mimic

CREDITS:

Many of the custom shaders are modified versions of the buit in Ursina and Panda3D shaders

https://github.com/ashima/webgl-noise/blob/master/src/noise3D.glsl [MIT] - Noise shader uses code taken from here see

Audio by atriumthewriter: https://github.com/atriumthewriter/music-i-have-done

Resources Used:

Ursina Cheat Sheet: https://www.ursinaengine.org/cheat_sheet_dark.html

Fast Loading Techniques: https://docs.panda3d.org/1.10/python/programming/advanced-loading/async

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A WIP spooky procgen game written in python

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