Warning
This is highly experimental and not part of any official Expo workflow.
An experimental Expo Config Plugin that generates native Apple Targets like Widgets or App Clips, and links them outside the /ios
directory. You can open Xcode and develop the targets inside the virtual expo:targets
folder and the changes will be saved outside of the ios
directory. This pattern enables building things that fall outside of the scope of React Native while still obtaining all the benefits of Continuous Native Generation.
- Add targets to
targets/
directory with anexpo-target.config.json
file. - Currently, if you don't have an
Info.plist
, it'll be generated onnpx expo prebuild
. This may be changed in the future so if you have anInfo.plist
it'll be used, otherwise, it'll be generated. - Any files in a top-level
target/*/assets
directory will be linked as resources of the target. This was added to support Safari Extensions. - A single top-level
*.entitlements
file will be linked as the entitlements of the target. This is not currently used in EAS Capability signing, but may be in the future. - All top-level swift files will be linked as build sources of the target. There is currently no support for storyboard or
.xib
files because I can't be bothered. - All top-level
*.xcassets
will be linked as resources, and accessible in the targets. If you add files outside of Xcode, you'll need to re-runnpx expo prebuild
to link them. - Code-signing requires the teamId be provided to the plugin in
app.config.js
.
{
"plugins": [
[
"@bacons/apple-targets",
{
"appleTeamId": "XXXXXXXXXX"
}
]
]
}
You can change the root directory from ./targets
to something else with root: "./src/targets"
. Avoid doing this.
I'm not sure, that's not the purpose of this plugin. I built this so I could easily build iOS widgets and other minor targets with SwiftUI. I imagine it would be straightforward to use React Native in share, notification, iMessage, Safari, and photo editing extensions, you can build that on top of this plugin if you want.
This file can have the following properties:
{
"type": "widget",
// Name of the target/product. Defaults to the directory name.
"name": "My Widget",
// Generates colorset files for the target.
"colors": {
// or "$accent": "red",
"$accent": { "color": "red", "darkColor": "blue" }
},
"icon": "../assets/icon.png",
// Can also be a URL
"frameworks": [
// Frameworks without the extension, these will be added to the target.
"SwiftUI"
],
"entitlements": {
// Serialized entitlements. Useful for configuring with environment variables.
},
// Generates xcassets for the target.
"images": {
"thing": "../assets/thing.png"
},
// The iOS version fot the target.
"deploymentTarget": "13.4",
// Optional bundle identifier for the target. Will default to a sanitized version of the root project bundle id + target name.
// If the specified bundle identifier is prefixed with a dot (.), the bundle identifier will be appended to the main app's bundle identifier.
"bundleIdentifier": ".mywidget"
}
You can also use .js
with the typedoc for autocomplete:
/** @type {import('@bacons/apple-targets').Config} */
module.exports = {
type: "watch",
colors: {
$accent: "steelblue",
},
deploymentTarget: "9.4",
};
There are certain values that are shared across targets. We use a predefined convention to map these values across targets.
Name | Build Setting | Purpose |
---|---|---|
$accent |
ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME |
Sets the global accent color, in widgets this is used for the tint color of buttons when editing the widget. |
$widgetBackground |
ASSETCATALOG_COMPILER_WIDGET_BACKGROUND_COLOR_NAME |
Sets the background color of the widget. |
I wrote a blog about this one and used it in production. Learn more: Expo x Apple Widgets.
/** @type {import('@bacons/apple-targets').Config} */
module.exports = {
type: "widget",
icon: "../../icons/widget.png",
colors: {
// This color is referenced in the Info.plist
$widgetBackground: "#DB739C",
$accent: "#F09458",
// Optional: Add colors that can be used in SwiftUI.
gradient1: {
light: "#E4975D",
dark: "#3E72A0",
},
},
// Optional: Add images that can be used in SwiftUI.
images: {
valleys: "../../valleys.png",
},
// Optional: Add entitlements to the target, this one can be used to share data between the widget and the app.
entitlements: {
"com.apple.security.application-groups": ["group.bacon.data"],
},
};
These show up in the share sheet. The icon should be transparent as it will be masked by the system.
/** @type {import('@bacons/apple-targets').Config} */
module.exports = {
type: "action",
name: "Inspect Element",
icon: "./assets/icon.png",
colors: {
TouchBarBezel: "#DB739C",
},
};
Add a JavaScript file to assets/index.js
:
class Action {
/**
* `extensionName: "com.bacon.2095.axun"`
* @param {*} arguments: {completionFunction: () => unknown; extensionName: string; }
*/
run({ extensionName, completionFunction }) {
// Here, you can run code that modifies the document and/or prepares
// things to pass to your action's native code.
// We will not modify anything, but will pass the body's background
// style to the native code.
completionFunction({
/* */
});
}
finalize() {
// Runs after the native action code has completed.
}
}
window.ExtensionPreprocessingJS = new Action();
Ensure NSExtensionJavaScriptPreprocessingFile: "index"
in the Info.plist.
Populate the Spotlight search results with your app's content.
/** @type {import('@bacons/apple-targets').Config} */
module.exports = {
type: "spotlight",
};
Ideally, this would be generated automatically based on a fully qualified Xcode project, but for now it's a manual process. The currently supported types are based on static analysis of the most commonly used targets in the iOS App Store. I haven't tested all of these and they may not work.
Type | Description |
---|---|
action | Share Action |
widget | Widget / Live Activity |
watch | Watch App (with companion iOS App) |
clip | App Clip |
safari | Safari Extension |
share | Share Extension |
notification-content | Notification Content Extension |
notification-service | Notification Service Extension |
intent | Siri Intent Extension |
intent-ui | Siri Intent UI Extension |
spotlight | Spotlight Index Extension |
bg-download | Background Download Extension |
quicklook-thumbnail | Quick Look Thumbnail Extension |
location-push | Location Push Service Extension |
credentials-provider | Credentials Provider Extension |
account-auth | Account Authentication Extension |
The codesigning is theoretically handled entirely by EAS Build. This plugin will add the requisite entitlements for target signing to work. I've only tested this end-to-end with my Pillar Valley Widget.
You can also manually sign all sub-targets if you want, I'll light a candle for you.
This plugin makes use of my proprietary Xcode parsing library, @bacons/xcode
. It's mostly typed, very untested, and possibly full of bugs––however, it's still 10x nicer than the alternative.