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๐Ÿšง
cel shading is interesting
๐Ÿšง
cel shading is interesting

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MatheusKS95/README.md

Hi there ๐Ÿ‘‹

I'm Matheus K. Schaefer, a programmer from Brazil. I'm interested in multimedia and tools programming, mostly in "lower level" programming languages such as C.

SpaceCrap2, a game made by me

Things I'm working on ๐Ÿ”ญ

I'm a freelance programmer. I use Bitbucket to host most of my own projects, with some moving to Gitlab, Github is mostly a dump for other stuff. I'm currently working in a videogame of my own. I'm also working with helper libraries for video game development, real-time rendering and utilities. Most of my code is written in C, but I know other languages as well (including, but not limited to: Java, C#, Lua, JavaScript).

I'm learning ๐ŸŒฑ

Currently I'm learning modern and next-gen graphics APIs in order to work on my games and to improving my C and shading knowledge. So, this includes SDL's WIP GPU API and WebGPU (on desktop), also planning to get my hands dirty with Vulkan, and I already use OpenGL 4+ on my projects. I'm also learning new libraries (and creating them) and using them to work with my tools.

Portfolio ๐Ÿงฒ

You can see my portfolio here. It's WIP however and needs improvements.

Note

All my publicly available repositories are my own personal projects. No work-related code is available here (due to NDAs and trade secrets).

Preferred programming languages โš’๏ธ

C C# Lua

Tech stuff I like to work with ๐Ÿ“ผ

SQLite SDL

OpenGL raylib

WebAssembly Emscripten

Pinned Loading

  1. SuperBasicMusicPlayer SuperBasicMusicPlayer Public

    Super simplified music player made using SDL

    C 2

  2. CLuaExample CLuaExample Public

    Small example using C and Lua and integration of both.

    C

  3. LuaAPITest LuaAPITest Public archive

    Testing/learning using Lua API on a C project (also using Raylib)

    Lua 1

  4. TinyBlinnPhong TinyBlinnPhong Public

    Basic OpenGL Blinn-Phong shading demo that I need for reference purposes, not for production.

    C 2