-
Notifications
You must be signed in to change notification settings - Fork 9
Markers
If the normal permission is granted, players can add new markers up to the defined limit per set.
They will only be able to place markers inside their own set and are only able to edit/delete their own markers, if the player lacks the bypass permission.
Read more about limits inside here
Markers are the thing you will see on your BlueMap.
But don't forget to create a set first!
- Command:
/bmarker create <type> [<map>] [<set>]
- Permission:
bmarker.command.markers
- Bypass Permission:
bmarker.command.markers.others
You can either use tab-complete to enter the map or leave it blank to get an overview of all your maps grouped by the world.
Same with the set-id, hover over the tab-complete options to see more info about it (or use the overview).
Now you entered the marker builder. Here you can just click on any option to change it or hover over it to see what it does.
Red values are needed to create a set, all others are optional.
Use the green arrows in the top to navigate through all options, some marker types have a lot.
You can edit already placed markers without re-adding it.
- Command:
/bmarker edit [<map>] [<set>] [<marker>]
- Permission:
bmarker.command.markers
- Bypass Permission:
bmarker.command.markers.others
Same behavior like creating commands, except you need to use tab-complete in the last step to target a marker.
Sometimes you need to press tab
once before the suggestions appear.
Don't want your marker anymore?
You can delete it with a single command!
- Command:
/bmarker delete [<map>] [<set>] [<marker>]
- Permission:
bmarker.command.markers
- Bypass Permission:
bmarker.command.markers.others
Same behavior like editing commands.