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Interactive Cyclic Cellular Automata implemented with D3D11 compute shaders

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2D Cyclic Cellular Automata

This is an implementation of Cyclic Cellular Automata in Two Dimensions [R. Fisch, Janko Gravner, D. Griffeath; 1991]

It is implementented with DirectX11 Compute Shaders

CA3.mov

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Interactive Cyclic Cellular Automata implemented with D3D11 compute shaders

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