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Source: DALL-E 3

🔺 C# Designpatterns 🔺

A concise summary of design pattern implementations in C#!

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About the Repository 📖

This repository is a comprehensive collection of design pattern examples in C#. It's intended for developers looking to deepen their understanding of design patterns and apply them in real-world software development. The patterns covered include Creational, Structural, and Behavioral patterns, providing a wide range of solutions to common software design challenges.

Features 🚀

  • Creational Patterns 🏭: Explore factory methods, abstract factories, singleton, builder, and prototype patterns with C# examples.
  • Structural Patterns 🌉: Dive into adapter, composite, proxy, flyweight, facade, bridge, and decorator patterns.
  • Behavioral Patterns 🧠: Learn through observer, strategy, command, iterator, mediator, memento, and state pattern examples.
  • Interactive Examples 💡: Each pattern is demonstrated with fully interactive C# code examples.
  • Comprehensive Documentation 📄: Detailed comments and explanations are provided for each example to ensure understanding.
  • Community Contributions 👥: A collaborative space for developers to share improvements and new pattern examples.

Getting Started 🏁

Clone the repository and explore the examples within. Each design pattern is contained in its separate directory with a README explaining its purpose, usage, and example code.

Support 🆘

If you encounter any issues or have questions, open an issue on our GitHub page. See the open issues for a full list of proposed features (and known issues).

Contributing 👥

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License 📄

Distributed under the MIT License. See LICENSE for more information.

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A little Overview of Designpatterns. Implemented in C#

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