Skip to content

PartyWumpus/EXA-doom

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

16 Commits
 
 
 
 
 
 

Repository files navigation

EXA DOOM

exadoom2.mp4

A Last Call BBS game with raycasting rendering

The map can be customized by changing the worldMap variable.

0 is an empty space, and any other number represents a texture from the texture list.

startPos defines where the player spawns.

Textures can be customized by changing or adding to the texture variable.

'texture' is the characters that are used, 'color' is the brightness of each character.

You can also change the resolution of textures by changing texWidth and texHeight, but this will likely break the texture menu.

I may work on a more reasonable method of texture + map importing

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published