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Code Generation Compiler

This project is designed for undergraduate students who are taking Compiler Design courses in spring.

Author: Size Zheng

Email: [email protected]

BUG report And Bonus

Format: [date] "message" by reporters [bonus]

  1. [2020-4-14] "In run.cc case 4,5 golden array shape bug" by Ye Yuan, Anjiang Wei, Yuyue Wang, Chenyang Yang [+1]
  2. [2020-4-15] "In document, input BNF bug in AList" by Jing Mai, Can Su, Zixuan Ling [+1]
  3. [2020-4-16] "In CMakeLists.txt, link target to library" by Chenqian Wang, Jiaqi Zhang, Wenqi Wang [+1]

1. Overview

In this project, we provide several useful IR nodes and corresponding IRVisitor and IRMutator. The concept behind these structs are well studied in Halide and TVM. Here we invent some new IR nodes and re-implement the Visitor and Mutator for them.

The purpose of this project is to help students to better understand how to build a IR system and implement a simple code generate tool.

The IR infrastructure of this project contains four levels:

Program
Group
Stmt
Expr

The first level Program is not explicitly implemented. Each level of IR has several different type of nodes:

Group: Kernel
Stmt: LoopNest, IfThenElse, Move
Expr: IntImm,
      UIntImm,
      FloatImm,
      StringImm,
      Unary,
      Binary,
      Select,
      Compare,
      Call,
      Var,
      Cast,
      Ramp,
      Index,
      Dom

Use these IR nodes we can potentially represent many kinds of programs.

2. Build

mkdir build
cd build
cmake ..
make -j 4

3. Example

In test directory, thre are two examples of gemm and conv2d, they are good examples of how to represent computations by our IR infrastructure. If you run them:

cd build/test
./gemm
./conv2d

You can see the results are very similar to C programs, however, the printed strings are just intermediate representation, you can't run the printed strings for now. We hope you can improve current system to print exactly C/C++ programs and compile them using C/C++ compilers

4. Tasks

  1. Please read the source code base throughly, you need to understand every parts of it.
  2. You need to implment you C/C++ code genreation. Hints: learn how the IRPrinter works, imitate it and try to write a new IRVisitor which can print C/C++ source codes.
  3. Go to project1 directory, you will find many json files in case directory. The are inputs to your questions. For example, example.json contains:
{
    "name": "kernel_example",
    "ins": ["B", "C"],
    "outs": ["A"],
    "data_type": "float",
    "kernel": "A<32, 16>[i, j] = C<32, 16>[i, j] * B<32, 16>[i, j];"
}

It means you need to generate a .cc file which implements the computation of A<32, 16>[i, j] = C<32, 16>[i, j] * B<32, 16>[i, j];. Put the computation in a function named kernel_example, whose inputs are B and C, and output is A, the data type is float. In the expression, we can see A has shape of [32, 16], and also B and C. So the function's signature is

void kernel_example(float (&B)[32][16], float (&C)[32][16], float (&A)[32][16])

Please try to generate C/C++ source files for these json files and put them under directory kernels.

  1. Your code genration application source files should be placed in solution directory. (But your code genration passes can be put in outer directories such as include and src)

5. Notice

  1. We present a silly solution in solution directory, please do not follow such silly manner. The example is just used to tell you how our framework works.
  2. All the source files you put in solution directory should only contain one main function, as we will compile all the source files in solution directory into one executable file.
  3. Please be careful and do not delete important files, which may break down the system.
  4. If you want to test your designs, just enter the build directory, run make -j 4, you will see the binaries in build directory, there are sub-directories such as project1, your executable files should be placed there automatically.
  5. You are not supposed to modify run.h and run.cc. These files will be changed to another version which contains the full 10 test cases, so any modification is meaningless.
  6. If you are confused about what kinds of C/C++ code you are supposed to generate, see solution/example_solution.cc.

6. Judge

  1. We provide auto-test file, after building the project, enter build/project1, and run ./test1, you can see the results.
  2. We only show you 6 cases and 4 cases are hidden. The TAs will test all the 10 files and decide scores according to how many cases you can pass. Don't be worried, the hidden cases are no more complex than the open cases. If you can handle the open cases, you should pass all hidden cases.
  3. Do not copy the codes from others, we will do the check! Any intends to break this rule will result a 0 score to you.

7. How it works?

When you build the project, we will actually build four parts:

  • the files in include and src
  • the files in test
  • the files in project1 are compiled to one executable
  • the files in project1/solution are compiled to one executable

And we will automatically clean files under kernels/*.cc, so you can't expect to modify them manually.

Then we will call the executable from project1/solution automatically, which is expected to generate all the functions and put them in kernels/*.cc.

At last, we will run ./test1 manually to see your results and decide your scores according to the results.

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