CustomGMExceptionHandler is a tool to make a custom Gamemaker games' exception handler system.
To be specific, I used exception_unhandled_handler()
and game_change()
in order to make it work.
exception_unhandled_handler()
will let us handle the exception by ourselves,
game_change()
will let us change the client into CrashHandler.win
.
This project was compiled in 2024.6.2.162 IDE, 2024.6.0.205 Runtime. Somewhat old versions may work, But very old ones will not.
Static sprites from Undertale Glitching effect by BktGlitch Sounds from SM64, composed by Nintendo