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[Render/Renderer] Added recoverFramebufferAttachmentParameter()
- This can get a framebuffer's parameters, such as bit depth, color encoding, etc - Recovering default framebuffer's color & depth formats to be gotten by the user if needed - Added TextureInternalFormat::DEPTH_32 - Added FramebufferAttachment::DEFAULT_{FRONT|BACK}_{LEFT|RIGHT}
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