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@ishland ishland released this 08 Jun 14:37
· 17 commits to ver/1.19 since this release
0.2.0+alpha.8
4d986b1

C2ME 0.2.0+alpha.8 for Minecraft 1.19 is released

This release improves overall performance and stability and fixes some bugs.

Changelog:

  • Updates to 1.19
  • Makes C2ME modular
  • Optimizes sync loads a bit with priority system
  • Implements chunkload cancellation mechanism
    • Makes teleporting lag less
    • Improves server shutdown times
    • .. and more
  • Improves the handling of async chunkload requests on WorldGen threads to fix some rare deadlock issues
  • Some micro-optimizations for math used by world generation
  • Improves mobcaps consistency by filtering out mobs in no-tick chunks when calculating mobcaps
  • Makes the new IO system implementation priority-aware
    (the new IO system can be enabled manually with ioSystem.replaceImpl in config)
  • Client: The default max view distance is now determined by the JVM type and the memory allocated to Minecraft.

Notes:

  • The calculation of default parallelism has been changed to be more reasonable.
    This means that some features may get re-enabled again by default if you are on a relatively lower-end devices

Full Changelog: 0.2.0+alpha.7...0.2.0+alpha.8

EDIT: 0.2.0+alpha.8.2 patch for 1.19 has been released:

  • Enables ioSystem.replaceImpl by default
  • Fixes thread count calculation for threaded worldgen