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Some BMDs when converted to DAE have missing bones when imported into Blender
#52
opened Nov 18, 2023 by
RenolY2
Incorrect message is displayed when SuperBMD is locating textures.
#49
opened Jul 5, 2023 by
gayfrogog
Converting BMD to .dae and then .dae to BMD only keeps first set of UV coords
#40
opened Nov 6, 2022 by
RenolY2
SuperBMD doesn't export objects that have second UV Layer.
#32
opened Jan 19, 2022 by
Lilothestitch16
Packet types should be called MtxGroup
enhancement
New feature or request
#27
opened Jul 15, 2020 by
RenolY2
dae files exported with Blender Version >2.8 crash SuperBMD with an error
bug
Something isn't working
#21
opened Apr 30, 2020 by
RenolY2
Set AlphaCompare/Blend in material based on whether the polygons are opaque or not
enhancement
New feature or request
wontfix
This will not be worked on
#9
opened May 12, 2018 by
RenolY2
Converting an exported DAE straight back to BMD (without loading it into a 3d modelling program first) can result in messed up UV maps
bug
Something isn't working
#7
opened Apr 29, 2018 by
RenolY2
DAEs created from BMDs of rigged characters have dislocated body parts
bug
Something isn't working
#6
opened Apr 27, 2018 by
RenolY2
Use a default material similar to BrawlLib's default material
enhancement
New feature or request
#3
opened Apr 10, 2018 by
RenolY2
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