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Added Brazilian Portuguese #183

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Added Brazilian Portuguese #183

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Commits on Aug 18, 2020

  1. Add auto updater

    ShootMe committed Aug 18, 2020
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  2. Update readme

    ShootMe authored Aug 18, 2020
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Commits on Aug 19, 2020

  1. Started tracking Team Scores.

    ShootMe committed Aug 19, 2020
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  2. Added images to readme

    ShootMe committed Aug 19, 2020
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Commits on Aug 20, 2020

  1. Cleanup files

    ShootMe committed Aug 20, 2020
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Commits on Aug 21, 2020

  1. Add show stats

    ShootMe committed Aug 21, 2020
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Commits on Aug 22, 2020

  1. Fix hours display

    ShootMe committed Aug 22, 2020
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Commits on Aug 24, 2020

  1. Fix spelling

    ShootMe committed Aug 24, 2020
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  2. More info

    ShootMe committed Aug 24, 2020
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  3. Update bounds

    ShootMe committed Aug 24, 2020
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  4. Bounds

    ShootMe committed Aug 24, 2020
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  5. Add show stats

    ShootMe committed Aug 24, 2020
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Commits on Aug 25, 2020

  1. Fix errors in log file

    ShootMe committed Aug 25, 2020
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Commits on Aug 26, 2020

  1. Add Solo / Party stats

    ShootMe committed Aug 26, 2020
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  2. Fix details

    ShootMe committed Aug 26, 2020
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  3. update image

    ShootMe committed Aug 26, 2020
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Commits on Aug 27, 2020

  1. Add finish time

    ShootMe committed Aug 27, 2020
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Commits on Aug 30, 2020

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  2. Add milliseconds

    ShootMe committed Aug 30, 2020
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Commits on Aug 31, 2020

  1. Fix bugs and add overlay

    ShootMe committed Aug 31, 2020
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  2. Improve overlay

    ShootMe committed Aug 31, 2020
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  3. Fix fonts

    ShootMe committed Aug 31, 2020
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  4. Fix overlay

    ShootMe committed Aug 31, 2020
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  5. Improve overlay

    ShootMe committed Aug 31, 2020
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  6. Fix fastest time

    ShootMe committed Aug 31, 2020
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Commits on Sep 1, 2020

  1. Updated overlay

    ShootMe committed Sep 1, 2020
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  2. Update

    ShootMe committed Sep 1, 2020
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  3. Update

    ShootMe committed Sep 1, 2020
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  4. Remove

    ShootMe committed Sep 1, 2020
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  5. Add

    ShootMe committed Sep 1, 2020
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  6. Update overlay

    ShootMe committed Sep 1, 2020
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  7. Update overlay

    ShootMe committed Sep 1, 2020
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  8. Update overlay

    ShootMe committed Sep 1, 2020
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  9. Fix font scaling

    ShootMe committed Sep 1, 2020
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  10. Update caching

    ShootMe committed Sep 1, 2020
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Commits on Sep 2, 2020

  1. Change overlay and graph

    ShootMe committed Sep 2, 2020
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  2. Fix streak

    ShootMe committed Sep 2, 2020
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  3. Improve overlay parsing

    ShootMe committed Sep 2, 2020
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  4. Fix 1 second times

    ShootMe committed Sep 2, 2020
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  5. Fix streak display

    ShootMe committed Sep 2, 2020
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  6. Add settings page

    ShootMe committed Sep 2, 2020
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  7. Fix location

    ShootMe committed Sep 2, 2020
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Commits on Sep 3, 2020

  1. Add previous wins

    ShootMe committed Sep 3, 2020
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  2. Remove

    ShootMe committed Sep 3, 2020
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  3. Add

    ShootMe committed Sep 3, 2020
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  4. Fix CSV export

    ShootMe committed Sep 3, 2020
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  5. Update

    ShootMe committed Sep 3, 2020
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  6. Fix tracker

    ShootMe committed Sep 3, 2020
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  8. Fix previous wins

    ShootMe committed Sep 3, 2020
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  9. Update total wins in overlay

    ShootMe committed Sep 3, 2020
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  10. Add ability to send over NDI

    ShootMe committed Sep 3, 2020
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  11. NDI

    ShootMe committed Sep 3, 2020
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  12. Fix debug

    ShootMe committed Sep 3, 2020
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Commits on Sep 4, 2020

  1. Add ability to delete shows

    ShootMe committed Sep 4, 2020
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Commits on Sep 5, 2020

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Commits on Sep 6, 2020

  1. Fix label not updating

    ShootMe committed Sep 6, 2020
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  2. Add gold stats to overlay

    ShootMe committed Sep 6, 2020
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  3. Fix gold stat on overlay

    ShootMe committed Sep 6, 2020
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  5. Fix log reading

    ShootMe committed Sep 6, 2020
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Commits on Sep 7, 2020

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  2. Fix time display on overlay

    ShootMe committed Sep 7, 2020
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Commits on Sep 10, 2020

  1. Add tool tip for qualify %

    ShootMe committed Sep 10, 2020
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  2. Fix stats on overlay

    ShootMe committed Sep 10, 2020
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Commits on Sep 12, 2020

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  2. Fix overlay image on startup

    ShootMe committed Sep 12, 2020
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  3. Fix show deletion

    ShootMe committed Sep 12, 2020
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  4. Fix show deletion

    ShootMe committed Sep 12, 2020
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Commits on Sep 13, 2020

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Commits on Sep 15, 2020

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  2. Fix show deletions

    ShootMe committed Sep 15, 2020
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Commits on Sep 16, 2020

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Commits on Sep 17, 2020

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  3. Fix dates in db to be utc

    ShootMe committed Sep 17, 2020
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Commits on Sep 18, 2020

  1. Lots of new settings

    ShootMe committed Sep 18, 2020
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  2. Save form location

    ShootMe committed Sep 18, 2020
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  3. Fix saving overlay visibility

    ShootMe committed Sep 18, 2020
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  4. Clean up autoupdate

    ShootMe committed Sep 18, 2020
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Commits on Sep 19, 2020

  1. Fix grid sorting

    ShootMe committed Sep 19, 2020
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  2. Info on deleting shows

    ShootMe committed Sep 19, 2020
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  3. Update images

    ShootMe committed Sep 19, 2020
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Commits on Sep 20, 2020

  1. Update overlay and filters

    ShootMe committed Sep 20, 2020
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Commits on Sep 21, 2020

  1. Add new settings for overlay

    ShootMe committed Sep 21, 2020
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Commits on Sep 22, 2020

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  2. Fix streak count

    ShootMe committed Sep 22, 2020
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Commits on Oct 3, 2020

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Commits on Oct 4, 2020

  1. Add option on startup

    ShootMe committed Oct 4, 2020
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  2. revert

    Nahuel Pascual committed Oct 4, 2020
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  3. added switch qualify/gold checkbox

    Nahuel Pascual committed Oct 4, 2020
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  4. added new variable for each label

    nahuelPascual authored and Nahuel Pascual committed Oct 4, 2020
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  6. Merge pull request ShootMe#26 from nahuelPascual/individualize_layout…

    …_switch
    
    Individual configuration for fastest/longest and qualify/gold switching
    ShootMe authored Oct 4, 2020
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  7. Merge pull request ShootMe#1 from nahuelPascual/individualize_layout_…

    …switch
    
    added new variable for each label
    nahuelPascual authored Oct 4, 2020
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  10. automatic refactor (switch)

    Nahuel Pascual committed Oct 4, 2020
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  11. Refactorized LevelStats

    Nahuel Pascual committed Oct 4, 2020
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  12. Refactorized LevelStats

    Nahuel Pascual committed Oct 4, 2020
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  13. suggested refactor

    Nahuel Pascual committed Oct 4, 2020
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  15. added field isFinal

    Nahuel Pascual committed Oct 4, 2020
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  16. Merge pull request ShootMe#27 from nahuelPascual/level_refactor

    LevelStats refactor
    ShootMe authored Oct 4, 2020
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  17. Merge pull request ShootMe#28 from nahuelPascual/default_label_by_lev…

    …el_type
    
    Default fastest label by level type
    ShootMe authored Oct 4, 2020
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Commits on Oct 6, 2020

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  3. Update Ping

    ShootMe committed Oct 6, 2020
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Commits on Oct 8, 2020

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  3. New Maps

    NikoUY committed Oct 8, 2020
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  4. Merge pull request ShootMe#34 from NikoUY/Streak

    Added Final Streak to the overlay
    ShootMe authored Oct 8, 2020
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  5. Fixed typo

    NikoUY committed Oct 8, 2020
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  6. Merge pull request ShootMe#35 from NikoUY/NewMaps

    New Maps
    ShootMe authored Oct 8, 2020
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  7. Update for new season

    ShootMe committed Oct 8, 2020
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  8. Fix ping

    ShootMe committed Oct 8, 2020
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  9. Fix guantlet on overlay

    ShootMe committed Oct 8, 2020
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  10. Fix guantlet

    ShootMe committed Oct 8, 2020
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  11. Fix startup question

    ShootMe committed Oct 8, 2020
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  12. Fix season filter

    ShootMe committed Oct 8, 2020
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  13. Added profiles

    ShootMe committed Oct 8, 2020
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Commits on Oct 9, 2020

  1. Fix profile filter

    ShootMe committed Oct 9, 2020
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Commits on Oct 10, 2020

  1. Set color to green when the time is the fastest/longest of the select…

    …ed filter and gold if it's the best time overall.
    NikoUY committed Oct 10, 2020
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  3. Update version

    ShootMe committed Oct 10, 2020
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  4. Update Version

    ShootMe committed Oct 10, 2020
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  5. Fix time label

    ShootMe committed Oct 10, 2020
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  6. Fix grid columns

    ShootMe committed Oct 10, 2020
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  8. Merge pull request ShootMe#37 from NikoUY/GoldTime

    Gold and Green Finish when you get a new PB
    ShootMe authored Oct 10, 2020
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  9. Allow resize and fix names

    ShootMe committed Oct 10, 2020
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Commits on Oct 14, 2020

  1. Update AssemblyInfo

    ShootMe committed Oct 14, 2020
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Commits on Oct 16, 2020

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  2. Fix names in overlay

    ShootMe committed Oct 16, 2020
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Commits on Nov 10, 2020

  1. Added Big Fans level

    ShootMe committed Nov 10, 2020
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Commits on Nov 11, 2020

  1. Cleaned up level variations

    ShootMe committed Nov 11, 2020
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  2. Add new options

    ShootMe committed Nov 11, 2020
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  3. Fix typo

    ShootMe committed Nov 11, 2020
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Commits on Nov 15, 2020

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Commits on Nov 18, 2020

  1. Fix game mode names

    ShootMe committed Nov 18, 2020
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Commits on Nov 19, 2020

  1. Fix existing levels

    ShootMe committed Nov 19, 2020
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  2. update images

    ShootMe committed Nov 19, 2020
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Commits on Nov 24, 2020

  1. New game mode

    ShootMe committed Nov 24, 2020
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Commits on Nov 29, 2020

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Commits on Dec 1, 2020

  1. Fix game modes

    ShootMe committed Dec 1, 2020
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Commits on Dec 15, 2020

  1. Season 3

    ShootMe committed Dec 15, 2020
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  2. Private Lobbies

    ShootMe committed Dec 15, 2020
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Commits on Dec 18, 2020

  1. Fix log file reading

    ShootMe committed Dec 18, 2020
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Commits on Dec 19, 2020

  1. Fix log reading

    ShootMe committed Dec 19, 2020
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Commits on Dec 22, 2020

  1. Various small changes

    * Ignore level type when sorting option
    * Escape closes sub-windows
    * Detect Fall Guys exe location to launch
    * Option to auto-launch on open
    * Click stats grid to toggle counts and percentages
    * Change top labels to a toolbar with clickable buttons
    hunterpankey committed Dec 22, 2020
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  2. Several more little changes

    * Add cancel button to settings window
    * Add game exe location box, manual browse button, and auto-start checkbox option to settings page
    * Add regions around some groups of methods in Stats for readability
    * Rename some event handlers to match component names
    * Add game launch check to see if game is already running. (The game won't launch a second instance, so this doesn't matter much, but it's still a good idea to avoid it.)
    * Remove event handlers for removed labels that now exist in the toolstrip
    hunterpankey committed Dec 22, 2020
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  3. Add export menu to top menu

    Move top Update menu under Help
    Refactor export methods in Grid.cs out of click handlers into their own methods
    hunterpankey committed Dec 22, 2020
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Commits on Dec 23, 2020

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Commits on Dec 24, 2020

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Commits on Dec 26, 2020

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Commits on Dec 27, 2020

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  2. Custom Font Setting for overlay

    * Add serialized font selection to user settings class
    * Add overlay ArrangeDisplay() parameter to accept the serialized font string
    * Add font deserialization and SetFonts() call to ArrangeDisplay() method
    * Add group to settings form for font selection with select and reset buttons, with example string rendered in selected font
    * Move overlay button click handler code to its own method so no one has to manually call the event handler, 'cause that's gross
    hunterpankey committed Dec 27, 2020
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Commits on Dec 29, 2020

  1. Merge pull request ShootMe#65 from hunterpankey/@hp/overlay-custom-font

    Add overlay font selection to settings
    ShootMe authored Dec 29, 2020
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Commits on Jan 5, 2021

  1. Fix hex a gone mode

    ShootMe committed Jan 5, 2021
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  2. Fix for finals

    ShootMe committed Jan 5, 2021
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Commits on Jan 14, 2021

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Commits on Jan 19, 2021

  1. Remove and cleanup

    ShootMe committed Jan 19, 2021
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Commits on Feb 2, 2021

  1. New game patch

    ShootMe committed Feb 2, 2021
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Commits on Feb 4, 2021

  1. Fix snowball survival

    ShootMe committed Feb 4, 2021
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Commits on Feb 6, 2021

  1. Fix overlay

    ShootMe committed Feb 6, 2021
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Commits on Mar 22, 2021

  1. Season 4

    ShootMe committed Mar 22, 2021
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  2. Fix round names

    ShootMe committed Mar 22, 2021
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Commits on May 13, 2021

  1. Season 4.5

    ShootMe committed May 13, 2021
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Commits on Jul 20, 2021

  1. Season 5

    ShootMe committed Jul 20, 2021
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  2. Fix names

    ShootMe committed Jul 20, 2021
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Commits on Dec 1, 2021

  1. Season 6

    ShootMe committed Dec 1, 2021
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  2. Sum Fruit

    ShootMe committed Dec 1, 2021
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Commits on Mar 8, 2022

  1. Add Sweet Thieves

    ShootMe committed Mar 8, 2022
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Commits on Apr 21, 2022

  1. Fixing issue with new matchmaking (Log message is different when user…

    … is in party or playing solo)
    amagus committed Apr 21, 2022
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  2. Merge pull request ShootMe#121 from amagus/fix

    Fixing issue with new matchmaking
    ShootMe authored Apr 21, 2022
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  3. 1.123

    ShootMe committed Apr 21, 2022
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Commits on Apr 22, 2022

  1. Merge pull request ShootMe#2 from ShootMe/master

    merge from master
    amagus authored Apr 22, 2022
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Commits on Jun 22, 2022

  1. Season 7

    ShootMe committed Jun 22, 2022
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  2. Season 7

    ShootMe committed Jun 22, 2022
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  3. Change Blas Ball to final

    ShootMe committed Jun 22, 2022
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Commits on Jul 5, 2022

  1. Merge pull request ShootMe#3 from ShootMe/master

    Merging changes
    amagus authored Jul 5, 2022
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  4. Merge pull request ShootMe#129 from amagus/fix

    Fixing issues in log parsing
    ShootMe authored Jul 5, 2022
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  5. Log parsing fix

    ShootMe committed Jul 5, 2022
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Commits on Sep 15, 2022

  1. Season 8

    ShootMe committed Sep 15, 2022
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Commits on Sep 16, 2022

  1. Fix season filter

    ShootMe committed Sep 16, 2022
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Commits on Sep 18, 2022

  1. Leading Light Fix

    ShootMe committed Sep 18, 2022
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Commits on Nov 1, 2022

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  3. Merge pull request ShootMe#151 from ThreesFG/8.2.0-Fix-RealtimeTimest…

    …amps
    
    Support log format 8.2.0+
    ShootMe authored Nov 1, 2022
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  4. ThreesFG fix for parsing

    ShootMe authored and ShootMe committed Nov 1, 2022
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Commits on Nov 14, 2022

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Commits on Nov 15, 2022

  1. Merge pull request ShootMe#153 from ThreesFG/8.3.0-FixLogDatesNonUS

    Consider MM/dd/yyyy format when identifying valid log entries
    ShootMe authored Nov 15, 2022
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  2. Date parsing fix

    ShootMe authored and ShootMe committed Nov 15, 2022
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Commits on Nov 23, 2022

  1. Season 9

    ShootMe authored and ShootMe committed Nov 23, 2022
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  2. Fix names of s9 rounds

    iku55 committed Nov 23, 2022
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  3. Add Bean Hill Zone

    iku55 committed Nov 23, 2022
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  4. Merge pull request ShootMe#157 from iku55/fix

    Fix names & Add Bean Hill Zone
    ShootMe authored Nov 23, 2022
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  5. Update version

    ShootMe authored and ShootMe committed Nov 23, 2022
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Commits on Feb 9, 2023

  1. 1. Added option to display profile in overlay in settings.

    2. Added various shortcut keys while the overlay is in focus.
    2.1 'P' key : Toggle profiles in sequence.
    2.2 Number 1~9 keys: Select profiles from 1 to 9.
    2.3 Shift + Mouse Wheel: Toggles up and down the profile.
    2.4 Shift + up and down arrow keys : Toggle the profile up and down.
    
    3. Added option to store the number of users per console and display it in a grid (table).
    
    4. Added multilingual options. There may be awkward parts because Japanese was helped by Google Translate. (Currently available in English, Korean and Japanese)
    
    5. Fixed option to auto-launch Fall Guys client in FallGuysStats. This requires registering the Epic Games Fall Guys shortcut file in Settings.
    
    6. Fixed finals and win count bugs for below modes. but testing is not possible because the mode is not currently active.
       Finals Marathon
       Hex-a-gone Trials
       Hex-a-Gravity Trials
       Hex-a-thon
       Blast Ball Trials
    
    7. When running stats, if there is data from the previous show, a profile can be selected and saved.
    
    8. I applied the default font for each language. And minor bug fixes. Also, there is a grid keystroke bug in the current release version, so I commented out the code.
    
    9. For all show IDs that have been released so far, show names have been mapped to match English, Korean, and Japanese.
    
    10. Added option to display color by round type.
    
    [Notes]
    The size of the program code itself is not much different than before, but the size of the program has increased significantly because the fonts include Japanese and Chinese characters.
    qubqub committed Feb 9, 2023
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  2. Merge pull request ShootMe#164 from qutrits/master

    Added multilingual options and enhanced profile functionality, as well as UI improvements and various bugfixes.
    ShootMe authored Feb 9, 2023
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  3. 1.134

    ShootMe authored and ShootMe committed Feb 9, 2023
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  4. Fixed bug where grid details could not be opened when in custom mode …

    …because information was not counted
    qubqub committed Feb 9, 2023
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Commits on Feb 10, 2023

  1. Update Multilingual.cs

    Update with Simplified Chinese
    JokerM7776 authored Feb 10, 2023
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  2. Update Settings.cs

    Update with Simplified Chinese settings
    JokerM7776 authored Feb 10, 2023
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  3. Update Settings.Designer.cs

    Update with Simplified Chinese settings.
    JokerM7776 authored Feb 10, 2023
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  4. Some Fix.

    qubqub committed Feb 10, 2023
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  5. Merge pull request ShootMe#165 from qutrits/master

    Bug fix
    ShootMe authored Feb 10, 2023
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  6. Merge pull request ShootMe#166 from JokerM7776/master

    Simplified Chinese language support
    ShootMe authored Feb 10, 2023
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  7. Updates

    ShootMe authored and ShootMe committed Feb 10, 2023
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Commits on Feb 12, 2023

  1. Split launch options that were previously only supported by Epic Game…

    …s between Epic Games and Steam.
    qubqub committed Feb 12, 2023
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  3. Merge pull request ShootMe#172 from qutrits/master

    Fixed adding game launch options
    ShootMe authored Feb 12, 2023
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  5. Merge pull request ShootMe#173 from qutrits/master

    The file is missing by mistake.
    ShootMe authored Feb 12, 2023
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  6. Some Fix.

    qubqub committed Feb 12, 2023
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  7. Some Fix.

    qubqub committed Feb 12, 2023
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  8. Merge pull request ShootMe#175 from qutrits/master

    UI bugfixes.
    ShootMe authored Feb 12, 2023
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Commits on Feb 18, 2023

  1. Update Multilinguage.cs

    Added Brazilian Portuguese language
    dluccz authored Feb 18, 2023
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