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Updates EffEquip, CondIsWearing, and adds CondIsSaddled #6849
Updates EffEquip, CondIsWearing, and adds CondIsSaddled #6849
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looks good but needs tests
- Renames CondHasSaddle to CondIsSaddled
- The test now uses CondIsSaddled, and tries to test wolf armor as well - Removed the Steerable check in EffEquip, as 1.19.4+ (2.10) will always have it
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- Due to CondIsWearing not accounting for the wolf armor in the BODY slot, which apparently isn't returned by EntityEquipment#getArmorContents() - Moves wolf test to separate structure
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Just some teeny tiny requests
Co-authored-by: Moderocky <[email protected]> Co-authored-by: Fusezion <[email protected]>
- Adds horse armour tests - Moves annotations in-line - Only supports 'properly' in CondIsSaddled
Co-authored-by: Moderocky <[email protected]>
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I couldn't spot anything else that should need fixing, we'll see what everyone else thinks
This PR originally was to only update the equip effect, but now does all the following:
This resolves #6838