1.0.0-beta6
Pre-release
Pre-release
Terramap 1.0.0-beta6
Information:
This release is not compatible with older Terramap versions. Players with outdated clients will still be able to join updated servers, but fonctionnalities such as Player synchronization will not work anymore, and will see a message upon logging in. This message can be customized in the configuration. A lot has changed internally, allowing for more and better features in the future, and integration with other software. The amount of changes means that there are probably a few bugs I couldn't find, please report any you can find.
Features:
- New interface, relying on a new GUI library
- New right click menu
- Map styles preview
- New close button
- New hideable information panel
- New search bar (not fontional yet)
- New markers for entities
- Tooltips
- Copyrights now support proper links and always fit on screen.
- Distorion information in the information panel
- It is now possible to control markers visibility by marker type
- It is now possible to open Bing Maps, Wikimapia, and Yandex maps from Terramap
- It is now possible to copy chunk, vanilla region, and cubic chunk region coordinates
- Added a minimap. It can be configured in the mods configuration screen and file.
Use the debug menu to get map ids to use in the style field. - New debug menu (press P when viewing the full screen map)
- Map styles are now downloaded when the game starts.
This lets me update them without requiring users to update the mod. - Users and server owners can now add their own map styles in the
config/terramap_user_styles.json
file.
If you want to take advantage of that feature, it is your responsability to follow
the tile host's termes of services and guidelines. - Added the
/reloadmapstyles
to reload map styles on server - Tile scaling is now automatic. A config option was added to revert to the old behavior,
in case you preferred it. - Sledgehammer support (Sledgehammer still has to be updated for it to work)
- Added two key bindings to copy minecraft and geographic coordinates in-game.
- Added latitude and longitude to the F3 debug screen
- Added permission nodes:
terramap.radar.players
, given to all by default, allowing to see other playersterramap.radar.animals
, given to all by default, allowing to see animlasterramap.radar.mobs
, given to all by default, allowing to see monstersterramap.commands.reloadmapstyles
, given to operators by default,
allowing to use/reloadmapstyles
- Added a config option to send a chat message to players
joinning servers without Terramap. Disabled by default. - Added a config option to send a chat message to players
joinning servers with an outdated version of Terramap. Enabled by default.
Translations:
Because of all these changes, translations had to be re-done
en_us
(American English) was updatedfr_fr
(France French) was updatedzh_cn
(Simplified chinese) was updatedes_es
(Spain spanish) was removedde_de
(Germany german) was removed- Everyone is welcomed to contribute to translations.
Bug fixes (most notable ones):
terramap_server_preferences.json
should be reset if null, avoiding server crashes- Entity tracking is resumed after the map is closed and re-openned