Identification System is a Minecraft-Spigot Plugin for identifying players with temporary ID's.
Drag and Drop the .jar file (Included in the .zip) into your Spigot-Plugins folder (./plugins) and start your server!
Dependency:
<dependency>
<groupId>de.splatgames.identification</groupId>
<artifactId>identificationsystem</artifactId>
<version>1.0.0</version>
<scope>system</scope>
<systemPath>${project.basedir}/libs/IdentificationSystem.jar</systemPath>
</dependency>
Main-Class:
package YourPackage;
import de.splatgames.identification.api.Identification;
import org.bukkit.Bukkit;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.Arrays;
public final class yourMainClass extends JavaPlugin {
private static Identification ident;
@Override
public void onEnable() {
ident = new Identification();
//your code...
getCommand("CommandName").setExecutor(new yourCommand(this));
Bukkit.getPluginManager().registerEvents(new yourListener(this));
}
@Override
public void onDisable() {
//your code...
}
public Identification getIdent() {
return ident;
}
}
CMD-Class:
package YourPackage;
import YourPackage.yourMain;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
public class yourCMD implements CommandExecutor {
private yourMainClass main;
public yourCMD(yourMainClass main){
this.main = main;
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
Player player = (Player) sender;
player.sendMessage("§6Deine Server ID: §7" + main.getIdent().getID(player));
return false;
}
}