This repository contains the code used in the following paper:
The talk can be watched on Youtube: http://youtu.be/xS0lyL_0OAM
The slides are available here: http://viennot.com/playdrone-slides.pdf
The paper can be downloaded here: http://viennot.com/playdrone.pdf
Playdrone is deployed on archive.org, and currently crawling. Instructions on how to get the data will be made available during Nov. 2014.
The code is research quality code. It's poorly documented, and have no test suite.
Most of the code lies in lib/ and app/models/.
I strongly discourage you to run the code and encourage you to use it only as a reference, but if you must, here are the basic steps to process an app in dev mode:
-
Make sure you have Ruby and Java installed
-
Make sure you have Elasticsearch and Redis running
-
Run
bundle install
-
Run
rails c
-
Add a google account with
Account.create(:email => 'email', :password => 'password', :android_id => 'id')
. An android id can be generated with Android Checkin. -
Running
Account.first_usable
should not block, but return something. -
Run
Stack.process_app(:app_id => 'com.facebook.katana')
. -
You should see the facebook app repo in the
repos
directory.
If you want to go in production and launch the crawler, you can use the PlayDrone Kitchen.
Follow the instructions, edit deploy/settings.rb
and run cap deploy:setup
and cap deploy
.
If everything works out (good luck), you'll be able to kick of jobs from a rails
console. Try Stack.process_app(:app_id => 'com.facebook.katana')
, and
PlayDrone should discover at least half of the market by looking at related
apps. Note that to increase the throughput, you may need to add more Google accounts.
Here's what you can expect to see once everything is running in the graphite dashboard:
PlayDrone is released under the MIT license.