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ships.json
165 lines (165 loc) · 4.44 KB
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ships.json
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{
"PlayerShip": {
"Mesh" : "advanced_ship",
"BoundingMesh" : "advanced_shipbm",
"WeaponSockets" : ["LeftFrontGun", "RightFrontGun", "LeftSideGun", "RightSideGun"],
"DriveSockets" : ["UpperLeftDrive", "UpperRightDrive", "LowerLeftDrive", "LowerRightDrive"],
"BaseHealth" : 80.0,
"Mass" : 1000.0,
"Energy" : 8.0,
"EnergyRecharge" : 1.5,
"Shield" : 32.0,
"ShieldRecharge" : 6.0,
"ShieldDelay" : 4.0,
"AngularSpeed" : 2.3,
"Thrust" : 50000.0,
},
"Dart": {
"Mesh" : "default_ship",
"BoundingMesh" : "default_shipbm",
"WeaponSockets" : ["CenterTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"BaseHealth" : 20.0,
"Mass" : 500.0,
"Energy" : 8.0,
"EnergyRecharge" : 1.0,
"Shield" : 5.0,
"ShieldRecharge" : 0.5,
"ShieldDelay" : 4.0,
"Thrust" : 4000.0,
"MaxSpeed" : 60.0,
"MinSpeed" : -10.0
},
"ResearchBase": {
"Mesh" : "spacestation",
"BoundingMesh" : "spacestationbm",
"WeaponSockets" : [],
"DriveSockets" : [],
"Lights" : [{"Name" : "Point", "Range" : 90.f, "R" : 1.f, "G" : 1.f, "B" : 0.f}],
"BaseHealth" : 1000.0,
"Mass" : 24000.0,
"Energy" : 800.0,
"EnergyRecharge" : 40.0,
"Shield" : 220.0,
"ShieldRecharge" : 15.5,
"ShieldDelay" : 20.0,
"Thrust" : 2000.0,
"MaxSpeed" : 0.0,
"MinSpeed" : 0.0,
"AngularSpeed" : 0.2
},
"DroneMK1": {
"Mesh" : "drone",
"BoundingMesh" : "dronebm",
"WeaponSockets" : ["Weapon"],
"DriveSockets" : ["Thruster"],
"Lights" : [],
"BaseHealth" : 5.0,
"Mass" : 90.0,
"Energy" : 2.0,
"EnergyRecharge" : 0.5,
"Shield" : 0.0,
"ShieldRecharge" : 0.0,
"ShieldDelay" : 0.0,
"Thrust" : 120.0,
"MaxSpeed" : 85.0,
"MinSpeed" : 0.0,
"AngularSpeed" : 0.7
},
"RocketFighter": {
"Mesh": "dark_fighter",
"BoundingMesh": "dark_fighterbm",
"WeaponSockets": ["LeftTurret", "RightTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"Lights" : [],
"BaseHealth" : 50.0,
"Mass" : 2000.0,
"Energy" : 5.0,
"EnergyRecharge" : 0.25,
"Shield" : 10.0,
"ShieldRecharge" : 0.5,
"ShieldDelay" : 6.0,
"Thrust" : 4000.0,
"MaxSpeed" : 55.0,
"MinSpeed" : -5.0,
"AngularSpeed" : 0.5
},
"Fighter": {
"Mesh": "dark_fighter",
"BoundingMesh": "dark_fighterbm",
"WeaponSockets": ["LeftTurret", "RightTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"Lights" : [],
"BaseHealth" : 50.0,
"Mass" : 2000.0,
"Energy" : 7.0,
"EnergyRecharge" : 1.25,
"Shield" : 10.0,
"ShieldRecharge" : 0.5,
"ShieldDelay" : 6.0,
"Thrust" : 4000.0,
"MaxSpeed" : 55.0,
"MinSpeed" : -5.0,
"AngularSpeed" : 0.5
},
"Corvette": {
"Mesh": "advanced_ship2",
"BoundingMesh": "advanced_ship2bm",
"WeaponSockets": ["LeftTurret", "RightTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"Lights" : [],
"BaseHealth" : 250.0,
"Mass" : 2000.0,
"Energy" : 14.0,
"EnergyRecharge" : 3.25,
"Shield" : 40.0,
"ShieldRecharge" : 6.5,
"ShieldDelay" : 7.0,
"Thrust" : 42000.0,
"MaxSpeed" : 120.0,
"MinSpeed" : -15.0,
"AngularSpeed" : 2.5
},
"BattleShip": {
"Mesh": "battleship",
"BoundingMesh": "battleshipbm",
"WeaponSockets": ["LeftTurret", "RightTurret", "CenterTurret", "LeftTurrentBank", "LeftFrontTurret", "RightFrontTurret", "RightSideTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive", "OuterLeftDrive", "OuterRightDrive", "InnerLeftDrive", "InnerRightDrive"],
"Lights" : [],
"BaseHealth" : 800.0,
"Mass" : 10000.0,
"Energy" : 100.0,
"EnergyRecharge" : 7.25,
"Shield" : 200.0,
"ShieldRecharge" : 8.5,
"ShieldDelay" : 12.0,
"Thrust" : 14000.0,
"MaxSpeed" : 45.0,
"MinSpeed" : -15.0,
"AngularSpeed" : 0.04
},
"KamikazeShip": {
"Mesh": "small_fighter",
"BoundingMesh": "small_fighterbm",
"WeaponSockets": ["LeftTurret", "RightTurret"],
"DriveSockets" : ["CenterDrive"],
"BaseHealth" : 132.0,
"Mass" : 1000.0
},
"WaspShip": {
"Mesh": "dark_fighter",
"BoundingMesh": "dark_fighterbm",
"WeaponSockets": ["LeftTurret", "RightTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"BaseHealth" : 132.0,
"Mass" : 1000.0
},
"TurtleShip": {
"Mesh": "spaceship",
"BoundingMesh": "spaceshipbm",
"WeaponSockets": ["LeftTurret", "RightTurret", "CenterTurret"],
"DriveSockets" : ["LeftDrive", "RightDrive"],
"BaseHealth" : 132.0,
"Mass" : 1000.0
}
}