A roguelight spaceship battle game with space-time curving weapons using OpenGL 4.
First clone this repo with submodules
git clone --recursive https://github.com/Thanduriel/wimp_s.git
Install SDL 2.0 so that it can be found by CMAKE. Alternatively
get a dev lib and extract its contents into dependencies/SDL
.
Afterwards, run cmake to create the build files.
cd wimp_s
mkdir build
cd build
cmake ..
Before running it, you may have to put a copy of SDL2.dll
into the same folder as the executable.
Note that a debug build expects to be run from inside the build folder, while a release build looks for the resources in the same directory as the executable.