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Triadziuch/README.md

Hello there 👋

  • 🎓 I'm currently pursuing my degree in Computer Science at Bialystok University of Technology.
  • 💻 I'm passionate about C/C++ programming and have a strong interest in object-oriented design and its applications in real-world projects.
  • 🤖 Currently, I'm exploring neural networks and Deep Reinforcement Learning, focusing on their applications in game AI and decision-making systems.
  • 🛠️ I enjoy experimenting with libraries like SFML to deepen my understanding of game engines, computer simulations, and machine learning models.
  • 🌱 I'm committed to continuous learning, actively staying up-to-date with cutting-edge technologies to enhance my technical expertise.

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  1. 2048-AI-Temporal-Difference 2048-AI-Temporal-Difference Public

    Temporal Difference Learning AI to play 2048

    C++

  2. 2048 2048 Public

    2048 game made with C++ and SFML

    C++ 1

  3. Scigalka Scigalka Public

    Simple Top-Down racing game made with C++ and SFML

    C++ 1

  4. Voronoi-mesh-generator Voronoi-mesh-generator Public

    Voronoi diagram generation with C++ and SFML

    C++

  5. Movement-manager Movement-manager Public

    The MovementManager repository is a C++ project designed for smooth SFML object movement using ease functions.

    C++

  6. Scigalka-STM32 Scigalka-STM32 Public

    A program for the STM32L476RG microcontroller sending device rotation data to the computer. The device acts as a controller for a game "Ścigałka".

    C