- 🎓 I'm currently pursuing my degree in Computer Science at Bialystok University of Technology.
- 💻 I'm passionate about C/C++ programming and have a strong interest in object-oriented design and its applications in real-world projects.
- 🤖 Currently, I'm exploring neural networks and Deep Reinforcement Learning, focusing on their applications in game AI and decision-making systems.
- 🛠️ I enjoy experimenting with libraries like SFML to deepen my understanding of game engines, computer simulations, and machine learning models.
- 🌱 I'm committed to continuous learning, actively staying up-to-date with cutting-edge technologies to enhance my technical expertise.
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2048-AI-Temporal-Difference
2048-AI-Temporal-Difference PublicTemporal Difference Learning AI to play 2048
C++
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Voronoi-mesh-generator
Voronoi-mesh-generator PublicVoronoi diagram generation with C++ and SFML
C++
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Movement-manager
Movement-manager PublicThe MovementManager repository is a C++ project designed for smooth SFML object movement using ease functions.
C++
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Scigalka-STM32
Scigalka-STM32 PublicA program for the STM32L476RG microcontroller sending device rotation data to the computer. The device acts as a controller for a game "Ścigałka".
C
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