Vertex Client PE v2.2
Changelog
- Added PlayerLocator
- Added StrafeAura
- Added SwitchAimbot
- Added direction and range settings into StrafeAura
- Added settings into Panic
- Added Mod Manager (on the Dashboard) which allows you to change all mod settings from one screen
- Added "Reset moveable menu positions" button into the More dialog (it shows while the menu (normal style only) is open)
- Added reset buttons to most settings on the settings screen
- Added toggle buttons into all mod dialogs that didn't have one yet (non-state mods like Panic)
- Added Tabbed (fullscreen) menu style
- Added Normal (no strokes) background style
- Added Normal (no inner) background style
- The Minecraft (dirt) background style can now be transparent (added 'Transparent background' setting compatibility)
- You can no longer open multiple mod dialogs at the same time
- Replaced Chat and Building with Player and World categories
- DropLocator will now show a message if it didn't find any drops
- Floating menu positions and states (minimized/maximized) will now save
- You can now put the main button in the bottom left corner
- Updated FrostWalk's description
- Updated Panic's description
- Updated DropLocator's description
- Hopefully made aiming at players in Aimbot a little bit faster
- Combat mods are now displayed in the correct order
- Changed some mod categories (Follow is now a Movement mod, Phase is now a Player mod etc.)
- Most toasts will now dismiss when another toast shows up
- Blocks will no longer be placed while TapTeleport is enabled
- Improved Aimbot
- Improved TapAimbot (it stays aimed at the entity you've attacked for 2 seconds now)
- Updated AutoPlace
- Renamed TapTeleporter to TapTeleport
- Renamed AutoTeleporter to PointTeleport
- Renamed Transparent button style to Normal (no inner)
- Renamed Invisible (less lagg) button style to Text only (less lag)
- Fixed a bug where FrostWalk would replace lava by ice instead of cobblestone
- Fixed a bug where the anti lag drop remover on the OptiFine screen didn't work
- Fixed a bug where Aimbot would aim at entities like minecarts, boats and projectiles
- Fixed a bug where the prevent digging setting in Prevent didn't always work right
- Fixed a bug where the mod button text color (enabled) could be overridden by the mod button text color (blocked) & where mod button text color (blocked) wasn't always loaded correctly
- Fixed a bug where the icon of the main button wasn't showing correctly when the main button action was set to "More dialog (normal tap) | Menu (long tap)"
- Fixed a bug where RandomTP didn't work in singleplayer while Players were enabled in Target
- Fixed a bug where some descriptions still showed YesCheat+ instead of Bypass
- Fixed a bug where the Minecraft (dirt) background style didn't work on Toolbox
- Fixed a bug where the hacks list, shortcuts and TabGUI could display multiple times on top of themselves
- Rewrote some GUI related code (hopefully improved performance)
- Removed some old code
- Small code improvements
- Overall improvements