Releases: Xalcon/TorchMaster
Releases · Xalcon/TorchMaster
Torchmaster 21.3.0-beta MC1.21.3
v21.3.0
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Upgrade to MC 1.21.3
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v21.2.0
-
Upgrade to MC 1.21.2
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log.
Torchmaster can be quite verbose when it comes to logging on debug.
Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
Torchmaster 21.2.0-beta MC1.21.2
v.21.2.0
- Upgrade to MC 1.21.2
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log.
Torchmaster can be quite verbose when it comes to logging on debug.
Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
Torchmaster 21.1.5-beta MC1.21.1
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log.
Torchmaster can be quite verbose when it comes to logging on debug.
Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
mc1.20.1-20.1.9
v20.1.9
- Add explicit compatibility with MCA Reborn. MCA Zombie Villager should no longer spawn in Mega Torch Volumes.
Known Issues: MCA Zombie Villagers will always be blocked inside torch volumes, even when spawned from spawners, villager eggs or admin commands.
v20.1.8
- Show a message to the player when enabling a volume renderer
v20.1.7
- Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)
v20.1.6
- COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp
v20.1.5
- COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group
v20.1.4
- Add missing creative tab title
v20.1.3
- Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<
v20.1.2
- Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked
v20.1.1
- Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
- Improve Village Siege Blocking
v20.1.0
- Initial Port to Minecraft 1.20.1
Torchmaster 21.1.4-beta MC1.21.1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)
Torchmaster 21.1.3-beta MC1.21.1
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)
Torchmaster 21.1.2-beta MC1.21.1
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)
Torchmaster 21.0.3-alpha MC1.21
v21.0.3
- Fix crash when spawning a warden in an ancient city on fabric mod loader
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawns
is set tofalse
- Fix Feral Flare Lantern not rendering its stand
v21.0.2
- Downgrade to MC 1.21 for fabric compatibility
- FIX: Improve blocking logic (fabric, neoforge)
- FIX: Fixed a crash when architectory is installed alongside torchmaster (fabric)
- Known Issue: Mob spawns during chunk generation will not be blocked. (Only affects configs with very big radius values)
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)
mc1.20.1-20.1.8
v20.1.8
- Show a message to the player when enabling a volume renderer
v20.1.7
- Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)
v20.1.6
- COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp
v20.1.5
- COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group
v20.1.4
- Add missing creative tab title
v20.1.3
- Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<
v20.1.2
- Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked
v20.1.1
- Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
- Improve Village Siege Blocking
v20.1.0
- Initial Port to Minecraft 1.20.1
mc1.20.1-20.1.7
v20.1.7
- Add experimental volume renderer (Right click torch with empty hand or dye to show its range. Use shift+empty hand to hide)
v20.1.6
- COMPAT: Improve compatibility with CarryOn: Mobs should no longer despawn when dropped inside the working volume of a torch or lamp
v20.1.5
- COMPAT: Improve Compatibility with other Mods which spawn additional entities in a group
v20.1.4
- Add missing creative tab title
v20.1.3
- Fix Mega Torch and Dread Lamp not working since v20.1.2 - sorry about that >.<
v20.1.2
- Improve blocking behavior for Mega Torch and Dread Lamp. Intentional Spawns (like Spawn Eggs, bucket placements, breeding) should no longer be blocked
v20.1.1
- Improve compatibility with Modded Spawners (i.e. EnderIO Spawners should no longer be blocked)
- Improve Village Siege Blocking
v20.1.0
- Initial Port to Minecraft 1.20.1