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SW: fixed rotations for the rocket sprite.
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coelckers committed Nov 26, 2023
1 parent 3b4b0bd commit 4644bfc
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Showing 2 changed files with 10 additions and 4 deletions.
4 changes: 2 additions & 2 deletions source/games/sw/src/weapon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -685,12 +685,12 @@ FState s_Laser[] =

FState s_Micro[] =
{
{SPR_MICRO, 'A', MICRO_RATE, &AF(DoMicro), &s_Micro[0]},
{SPR_ROCKET, 'A', MICRO_RATE, &AF(DoMicro), &s_Micro[0]},
};

FState s_MicroMini[] =
{
{SPR_MICRO, 'A', MICRO_RATE, &AF(DoMicroMini), &s_MicroMini[0]},
{SPR_ROCKET, 'A', MICRO_RATE, &AF(DoMicroMini), &s_MicroMini[0]},
};

//////////////////////
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10 changes: 8 additions & 2 deletions wadsrc/static/filter/shadowwarrior/texnames.txt
Original file line number Diff line number Diff line change
Expand Up @@ -262,9 +262,15 @@
2031 = SERP_METEOR, 4 // correct?

2030 = SPEAR, 1, 5, 1
2206 = ROCKET, 1, 5, 1

2206 = ROCKET
2206 = "ROCKET@A1"
2207 = "ROCKET@A5"
2208 = "ROCKET@A2"
2209 = "ROCKET@A3"
2210 = "ROCKET@A4"

4552 = BUNNYROCKET, 1, 5, 1
2206 = MICRO, 1, 5, 1
2018 = BOLT_THINMAN, 1, 5, 1
2102 = BOLT_FATMAN, 4
2102 = BOLT_SHRAPNEL, 4
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