Stars
Community managed visual editor for Babylon.js
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
GLTF 2.0 Typescript Interface Generator
The repository for high quality TypeScript type definitions.
Plugin module for Godot 2.1 ... Godot 3.4 Game Engine to use DragonBones
A DragonBones Resource For SpriteKit
A Cross-end HTML5 Game development solution
A fast JSON parser/generator for C++ with both SAX/DOM style API
Pixi.js plugin that enables Spine support.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Rapid development framework for extending Adobe Flash
Port of the Lua programming language for ActionScript using Alchemy (No longer supported)
A fast,scalable,distributed game server framework for Node.js.
A simple DragonBones extension for Genome2D with examples.
An ActionScript 3 application framework for Flash and Flex
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
DragonBones ActionScript Runtime
The Cross Platform Game Engine