Skip to content

Here I do a different usual staff using Unreal Engine just for experience

Notifications You must be signed in to change notification settings

artdevar/ForExample

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

I have no name for this. This is just an example of creating something in Unreal Engine 5.

Idea: third-person shooter. Maybe a survival. I would like to add some NPC (zombies?), and multiplier support.

Preview:

  1. Start. Implemented some animations, weapon, recoil, etc.
  2. Hint component added. A few new animations with weapons.
  3. Improved recoil and crosshair. Fire modes and bullet impact have been added.
  4. Improved the hint, animations, and hitboxes have been added.
  5. AI. Hit animations, weapon reload stages, sprint.
  6. Replication.

About

Here I do a different usual staff using Unreal Engine just for experience

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published