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Add a new keyboard: yoichiro/lunakey_mini (qmk#10958)
* Add a new keyboard: yoichiro/lunakey_mini * Modify the VENDOR and PRODUCT IDs. * Remove unnecessary EOL characters. * Remove unnecessary modified characters. * Update the layer definition more simple. * Change the product name. * Change the LAYOUT name (append `_split_3x6_4`) and change keys order in info.json file.
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/* | ||
Copyright 2020 Yoichiro Tanaka | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0x5954 // "YT" - Yoichiro Tanaka | ||
#define PRODUCT_ID 0x0001 | ||
#define DEVICE_VER 0x0001 | ||
#define MANUFACTURER yoichiro | ||
#define PRODUCT Lunakey Mini | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 8 | ||
#define MATRIX_COLS 6 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* COLS: AVR pins used for columns, left to right | ||
* ROWS: AVR pins used for rows, top to bottom | ||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||
* | ||
*/ | ||
#define MATRIX_ROW_PINS { D4, D7, E6, B4 } | ||
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, B3 } | ||
#define UNUSED_PINS | ||
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/* COL2ROW, ROW2COL */ | ||
#define DIODE_DIRECTION COL2ROW | ||
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/* | ||
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | ||
*/ | ||
#define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6 | ||
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//#define BACKLIGHT_PIN B7 | ||
//#define BACKLIGHT_LEVELS 3 | ||
//#define BACKLIGHT_BREATHING | ||
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#define RGB_DI_PIN D3 | ||
#ifdef RGB_DI_PIN | ||
#define RGBLED_NUM 12 | ||
#define RGBLIGHT_SPLIT | ||
#define RGBLED_SPLIT { 6, 6 } | ||
#define RGBLIGHT_LED_MAP { 0, 1, 2, 3, 4, 5, \ | ||
11, 10, 9, 8, 7, 6 } | ||
#define RGBLIGHT_HUE_STEP 8 | ||
#define RGBLIGHT_SAT_STEP 8 | ||
#define RGBLIGHT_VAL_STEP 8 | ||
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||
/*== all animations enable ==*/ | ||
#define RGBLIGHT_ANIMATIONS | ||
/*== or choose animations ==*/ | ||
//# define RGBLIGHT_EFFECT_BREATHING | ||
//#define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
//# define RGBLIGHT_EFFECT_SNAKE | ||
//# define RGBLIGHT_EFFECT_KNIGHT | ||
//# define RGBLIGHT_EFFECT_CHRISTMAS | ||
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
//# define RGBLIGHT_EFFECT_RGB_TEST | ||
//# define RGBLIGHT_EFFECT_ALTERNATING | ||
/*== customize breathing effect ==*/ | ||
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | ||
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | ||
/*==== use exp() and sin() ====*/ | ||
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | ||
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | ||
#endif | ||
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/* Audio Support */ | ||
#define C6_AUDIO | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
//#define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO | ||
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/* | ||
* Feature disable options | ||
* These options are also useful to firmware size reduction. | ||
*/ | ||
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/* disable debug print */ | ||
//#define NO_DEBUG | ||
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/* disable print */ | ||
//#define NO_PRINT | ||
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/* disable action features */ | ||
//#define NO_ACTION_LAYER | ||
//#define NO_ACTION_TAPPING | ||
//#define NO_ACTION_ONESHOT | ||
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/* disable these deprecated features by default */ | ||
#define NO_ACTION_MACRO | ||
#define NO_ACTION_FUNCTION | ||
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/* Bootmagic Lite key configuration */ | ||
//#define BOOTMAGIC_LITE_ROW 0 | ||
//#define BOOTMAGIC_LITE_COLUMN 0 |
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{ | ||
"keyboard_name": "Lunakey Mini", | ||
"url": "", | ||
"maintainer": "qmk", | ||
"width": 14.75, | ||
"height": 5, | ||
"layouts": { | ||
"LAYOUT_split_3x6_4": { | ||
"layout": [ | ||
{"label":"L00", "x":0, "y":1.5}, | ||
{"label":"L01", "x":1, "y":1.25}, | ||
{"label":"L02", "x":2, "y":0.5}, | ||
{"label":"L03", "x":3, "y":0}, | ||
{"label":"L04", "x":4, "y":0.25}, | ||
{"label":"L05", "x":5, "y":0.5}, | ||
{"label":"R00", "x":8.75, "y":0.5}, | ||
{"label":"R01", "x":9.75, "y":0.25}, | ||
{"label":"R02", "x":10.75, "y":0}, | ||
{"label":"R03", "x":11.75, "y":0.5}, | ||
{"label":"R04", "x":12.75, "y":1.25}, | ||
{"label":"R05", "x":13.75, "y":1.5}, | ||
{"label":"L10", "x":0, "y":2.5}, | ||
{"label":"L11", "x":1, "y":2.25}, | ||
{"label":"L12", "x":2, "y":1.5}, | ||
{"label":"L13", "x":3, "y":1}, | ||
{"label":"L14", "x":4, "y":1.25}, | ||
{"label":"L15", "x":5, "y":1.5}, | ||
{"label":"R10", "x":8.75, "y":1.5}, | ||
{"label":"R11", "x":9.75, "y":1.25}, | ||
{"label":"R12", "x":10.75, "y":1}, | ||
{"label":"R13", "x":11.75, "y":1.5}, | ||
{"label":"R14", "x":12.75, "y":2.25}, | ||
{"label":"R15", "x":13.75, "y":2.5}, | ||
{"label":"L20", "x":0, "y":3.5}, | ||
{"label":"L21", "x":1, "y":3.25}, | ||
{"label":"L22", "x":2, "y":2.5}, | ||
{"label":"L23", "x":3, "y":2}, | ||
{"label":"L24", "x":4, "y":2.25}, | ||
{"label":"L25", "x":5, "y":2.5}, | ||
{"label":"R20", "x":8.75, "y":2.5}, | ||
{"label":"R21", "x":9.75, "y":2.25}, | ||
{"label":"R22", "x":10.75, "y":2}, | ||
{"label":"R23", "x":11.75, "y":2.5}, | ||
{"label":"R24", "x":12.75, "y":3.25}, | ||
{"label":"R25", "x":13.75, "y":3.5}, | ||
{"label":"L30", "x":3, "y":4}, | ||
{"label":"L31", "x":4, "y":3.75}, | ||
{"label":"L32", "x":5, "y":3.75}, | ||
{"label":"L33", "x":6, "y":4}, | ||
{"label":"R30", "x":7.75, "y":4}, | ||
{"label":"R31", "x":8.75, "y":3.75}, | ||
{"label":"R32", "x":9.75, "y":3.75}, | ||
{"label":"R33", "x":10.75, "y":4}] | ||
} | ||
} | ||
} |
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/* Copyright 2020 Yoichiro Tanaka | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include QMK_KEYBOARD_H | ||
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enum layer_number { | ||
_QWERTY = 0, | ||
_LOWER, | ||
_RAISE, | ||
_ADJUST, | ||
}; | ||
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#define LOWER MO(_LOWER) | ||
#define RAISE MO(_RAISE) | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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[_QWERTY] = LAYOUT_split_3x6_4( | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_RGUI | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
), | ||
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[_LOWER] = LAYOUT_split_3x6_4( | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LCTL, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,_______, _______, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_RGUI | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
), | ||
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[_RAISE] = LAYOUT_split_3x6_4( | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LCTL, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
KC_LSFT, KC_TILD, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD, | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_RGUI | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
), | ||
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[_ADJUST] = LAYOUT_split_3x6_4( | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
RESET, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, | ||
//+--------+--------+--------+--------+--------+--------+ +--------+--------+--------+--------+--------+--------+ | ||
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______, | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_ENT, RAISE, KC_RALT, KC_RGUI | ||
//+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+ | ||
) | ||
}; | ||
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layer_state_t layer_state_set_user(layer_state_t state) { | ||
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST); | ||
} |
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RGBLIGHT_ENABLE = no # Enable keyboard RGB Underglow | ||
AUDIO_ENABLE = no # Enable Audio output | ||
OLED_DRIVER_ENABLE = no # Enable OLED Display |
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/* Copyright 2020 Yoichiro Tanaka | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "lunakey_mini.h" |
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/* Copyright 2020 Yoichiro Tanaka | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "quantum.h" | ||
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/* This is a shortcut to help you visually see your layout. | ||
* | ||
* The first section contains all of the arguments representing the physical | ||
* layout of the board and position of the keys. | ||
* | ||
* The second converts the arguments into a two-dimensional array which | ||
* represents the switch matrix. | ||
*/ | ||
#define LAYOUT_split_3x6_4( \ | ||
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \ | ||
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \ | ||
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \ | ||
L30, L31, L32, L33, R30, R31, R32, R33 \ | ||
) \ | ||
{ \ | ||
{ L00, L01, L02, L03, L04, L05 }, \ | ||
{ L10, L11, L12, L13, L14, L15 }, \ | ||
{ L20, L21, L22, L23, L24, L25 }, \ | ||
{ KC_NO, KC_NO, L30, L31, L32, L33 }, \ | ||
{ R05, R04, R03, R02, R01, R00 }, \ | ||
{ R15, R14, R13, R12, R11, R10 }, \ | ||
{ R25, R24, R23, R22, R21, R20 }, \ | ||
{ KC_NO, KC_NO, R33, R32, R31, R30 } \ | ||
} |
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# Lunakey Mini | ||
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![lunakey_mini](https://i.imgur.com/b1oUINil.jpg) | ||
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This is a 40% split keyboard which has 3x6 vertically staggered keys and 4 thumbnail keys. | ||
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* Keyboard Maintainer: [Yoichiro Tanaka](https://github.com/yoichiro) | ||
* Hardware Supported: Lunakey Mini PCB, Pro Micro MCU. | ||
* Hardware Availability: https://yoichiro.booth.pm/ | ||
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Make example for this keyboard (after setting up your build environment): | ||
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make yoichiro/lunakey_mini:default | ||
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Flashing example for this keyboard: | ||
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make yoichiro/lunakey_mini:default:flash | ||
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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