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Unity3DWoW

Reads directly from Blizzards MPQs so these ARE required from patch 3.3.5a.

A simple client made with Unity3D for trinitycore and mangos 3.3.5 servers.

This project uses trademarked images/audio/models all rights go to Blizzard entertainment.

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  • C# 77.5%
  • ShaderLab 20.6%
  • HLSL 1.4%
  • Smalltalk 0.5%