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Merge pull request #3 from coryleach/dev
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Removed an unnecessary using causing an error
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coryleach authored Jun 23, 2020
2 parents 3fd318e + 80f3fc1 commit 39c3e20
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9 changes: 6 additions & 3 deletions README.md
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<p align="center">
<img align="center" src="https://raw.githubusercontent.com/coryleach/UnityPackages/master/Documentation/GameframeFace.gif" />
</p>
<h1 align="center">Gameframe.Procgen 👋</h1>

<!-- BADGE-START -->
![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/coryleach/UnityProcgen?include_prereleases)
[![license](https://img.shields.io/github/license/coryleach/UnityGiphy)](https://github.com/coryleach/UnityProcgen/blob/master/LICENSE)
[![license](https://img.shields.io/github/license/coryleach/UnityProcgen)](https://github.com/coryleach/UnityProcgen/blob/master/LICENSE)

[![twitter](https://img.shields.io/twitter/follow/coryleach.svg?style=social)](https://twitter.com/coryleach)
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Expand All @@ -14,15 +17,15 @@ Library of utilitities for procedural generation
#### Using UnityPackageManager (for Unity 2019.3 or later)
Open the package manager window (menu: Window > Package Manager)<br/>
Select "Add package from git URL...", fill in the pop-up with the following link:<br/>
https://github.com/coryleach/UnityProcgen.git#0.0.4<br/>
https://github.com/coryleach/UnityProcgen.git#0.0.5<br/>

#### Using UnityPackageManager (for Unity 2019.1 or later)

Find the manifest.json file in the Packages folder of your project and edit it to look like this:
```js
{
"dependencies": {
"com.gameframe.procgen": "https://github.com/coryleach/UnityProcgen.git#0.0.4",
"com.gameframe.procgen": "https://github.com/coryleach/UnityProcgen.git#0.0.5",
...
},
}
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1 change: 0 additions & 1 deletion Runtime/WorldMap/Views/WorldMapBorderView.cs
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using System.Collections.Generic;
using System.Linq;
using ICSharpCode.NRefactory.Ast;
using UnityEngine;
using UnityEngine.Serialization;

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2 changes: 1 addition & 1 deletion package.json
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Expand Up @@ -3,7 +3,7 @@
"name": "com.gameframe.procgen",
"displayName": "Gameframe.Procgen",
"repositoryName": "UnityProcgen",
"version": "0.0.4",
"version": "0.0.5",
"description": "Library of utilitities for procedural generation",
"type": "library",
"keywords": [],
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