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Releases: death-save/combat-utility-belt
Releases · death-save/combat-utility-belt
v1.10.4
[1.10.4] - 2022-12-27
This update adds compatability for Foundry VTT v10.291
😷 Hide Names
- Fixed issue with Actor form not opening
- Added ability to have a space or "0" as a replacement name
🌍 Translation
- Updated German translation (thanks @mhilbrunner 🎉)
v1.10.3
v1.10.2
[1.10.2] - 2022-10-09
This update adds compatibility for Foundry VTT v10.287
✨ Enhanced Condition
- Add support Cyberpunk Red Core game system (thanks @ryanwalder 🎉)
- Added support for Foundry special status effects (currently Blinded and Invisible)
-
- Accessible from Option Config
- Replaced Option checkboxes in Condition Lab with Option Config form
- Fix drag and drop behaviour in Condition Lab
- Fix reference links not working
- Add a checkbox to the Restore Defaults dialog to clear the cache and reimport from server files
- Update references in CUB default and extended dnd5e mappings
- Disable some buttons in default Condition Lab mappings
😷 Hide Names
- Fix Actor Name duplication when Hide Names is enabled and changes are made to Actor
v1.10.1 - hotfix
[1.10.1] - 2022-08-31
Hotfix for issue #702 in Foundry VTT v10.283
Note: full compatibility with Foundry VTT versions greater than v10.275 is not verified.
Misc Token
- Fixed an issue related to Token Status Effect sizing that prevented scenes from loading when a token was present on the canvas.
v1.10.0
[1.10.0] - 2022-07-27
This update adds compatibility for Foundry VTT v10.275 (v10-testing 1)
** Note: this version ONLY works in Foundry VTT v10 **
✨ Enhanced Conditions
- Macros executed by Conditions correctly pass the actor/token
- Added a shim for the deprecated API function
applyCondition
that points to the correct method:addCondition
💭 Concentrator
- Concentrator now fires when temporary HP is damaged
😷 Hide Names
- Added API access to Hide Names functionality (thanks @Autmor ! 🎉).
Check API Docs for more details
🕰️Temporary Combatants
- Temporary Combatants no longer require an actor or token
The existing Temporary Combatants folder can safely be deleted from your Actor directory
Misc Token
- Added a setting for Mighty Summoner that allows the GM to opt-out of receiving Mighty Summoner prompts
v1.9.2
[1.9.2] - 2022-06-25
✨ Enhanced Conditions
- The Condition Lab reorder buttons work again
- Condition Lab filter would cause data loss if the mapping was saved after filtering. Filtering is now purely visual (as it should've been).
💭 Concentrator
- Concentrator chat messages were not being sent to the GM in some cases. Increased the GM chat log spam by fixing that issue.
v1.9.1
[1.9.1] - 2022-06-07
✨ Enhanced Conditions
- Sorting then saving the Condition Lab no longer causes a loss of data (eg. active effects)
- Fixed an error that occurred when no Macros exist (thanks @strongpauly 🎉)
- Changing from the
Other/Imported
Condition Lab Map Type to another (eg.Default
) and then back no longer clears previous mapping - Minor changes to Condition Lab styling
💭 Concentrator
- Concentrator now respects chat visibility settings (eg. setting Concentration Check to
GM & Owner/s
will only display to those users)
v1.9.0
[1.9.0] - 2022-05-18
This update adds compatibility for Foundry VTT v9.269
✨ Enhanced Conditions
- Conditions can now execute a Macro when they are added or removed. The macros are selectable from the Macros button in the Condition Lab row for that condition.
- Added rudimentary sorting and filtering to the Condition Lab. This only affects the display of the Conditions in the lab, not the saved mapping.
- When multiple Enhanced Conditions messages are output to chat one after another, the output is now merged into the previous chat message. This should prevent a torrent of messages when multiple conditions are added or removed from an actor/token in quick succession. Note: this will only occur when the last Enhanced Conditions message was less than 30s ago.
- Improved the overall look and feel of the Condition Lab Layout.
- Condition Add/Remove icon in chat now includes a "time since" in the tooltip.
- Triggler Triggers for a Condition are now selectable from the Triggler button in the Condition Lab row for that condition.
- Fixed a bug with the D&D 3.5e system where Condition Active Effects were immediately removed upon adding.
💭 Concentrator
- Concentrator now has the following notification settings: Start, Check, Double Concentration, Death
- Concentrator notification settings now have the following options: No one, Gm & Owner/s, Everyone.
- Added a setting to determine if NPC Concentration notifications should be hidden from players.
😷 Hide Names
- Added a clickable icon to chat cards that allows the quick hiding/unhiding of an actor's name.
🔫 Triggler
- Improved the logic of Triggler's detection of actor properties in the selections for simple Triggers.
v1.8.4
[1.8.4] - 2022-03-06
This update adds compatibility for Foundry VTT v9.255
✨ Enhanced Conditions
- Fixed an issue with empty Condition Maps not allowing rows to be added in the Condition Lab
- Fixed an issue with Condition Maps not correctly being built in some circumstances, causing the Condition Lab to fail to open
v1.8.3
[1.8.3] - 2022-02-19
✨ Enhanced Conditions
- Conditions are now stored with a truly unique(ish)
id
instead of a "slugified" version of the name. Eg. previously a Condition named "The Butterfly Effect" would have had anid
ofthe-buttefly-effect
. This should fix any issues related toid
duplication such as adding effects to tokens and having unrelated effects added
Note: this change only applies to newly created conditions or any conditions with a duplicate
id
- New Conditions now inherit the global/world setting for
Output to Chat
- Changed the placeholder name of new Conditions to
New Condition
instead ofnewCondition
Misc
- Fixed a bug related to finding the first active GM