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  1. helios helios Public

    Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.

    C++ 284 15

  2. hybrid-rendering hybrid-rendering Public

    A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

    C++ 825 47

  3. rasterator rasterator Public

    Real-time software rasterizer written in C++ with windowing and model loading support.

    C++ 31 6

  4. gpu-particle-system gpu-particle-system Public

    An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.

    C++ 51 6

  5. fft-ocean-waves fft-ocean-waves Public

    An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.

    C++ 27 9

  6. dw-sample-framework dw-sample-framework Public

    A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.

    C 206 21