-
Notifications
You must be signed in to change notification settings - Fork 19
Issues: donkeyProgramming/TheAssetEditor
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
question:How to copy the model from one LOD to another, and how do I create a new LOD?
#184
opened Oct 19, 2024 by
coocookie123
Skeleton editor rearranges skeleton hierarchy after deleting bones.
#166
opened Aug 6, 2024 by
thomasskinner93
Rotating tool preview directions doesn't work as it sould
bug
Something isn't working
help wanted
Extra attention is needed
#138
opened Jun 23, 2024 by
All-is-Dust
Pin tool is missing its second option
enhancement
New feature or request
#133
opened Jun 21, 2024 by
donkeyProgramming
Textures when provided a new version will not change unless the application is closed
bug
Something isn't working
#132
opened Jun 21, 2024 by
donkeyProgramming
Add support for Rituals to the Audio Compiler.
Audio-Tools
enhancement
New feature or request
#129
opened Jun 20, 2024 by
Pear-231
Dark mode turns white in certain instances.
bug
Something isn't working
#127
opened Jun 20, 2024 by
Pear-231
Ensure consistent use of AE's logger system as opposed to sometimes using Console.WriteLine().
Audio-Tools
enhancement
New feature or request
good first issue
Good for newcomers
#126
opened Jun 20, 2024 by
Pear-231
Something funny going on in ConvertListToGraph().
Audio-Tools
bug
Something isn't working
#125
opened Jun 20, 2024 by
Pear-231
Add 'save active pack' file menu option
enhancement
New feature or request
#123
opened Jun 20, 2024 by
Aractain
ANIMATED_PROP_xx orientation error (axes X,Z)
bug
Something isn't working
#106
opened Jan 30, 2024 by
Mathildawo
ProTip!
Add no:assignee to see everything that’s not assigned.