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filter_material is a lua table, use :in instead of :update
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cloudwu committed Aug 23, 2024
1 parent 3bdae36 commit 3166d48
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion pkg/ant.render/shadow/shadow_debug.lua
Original file line number Diff line number Diff line change
Expand Up @@ -98,7 +98,7 @@ local function update_visible_state(e)
if ivm.check(e, "pre_depth_queue") then
local qn = DEBUG_view.queue[whichqueue].queue_name
ivm.set_masks(e, qn, true)
w:extend(e, "filter_material:update")
w:extend(e, "filter_material:in")
e.filter_material[qn] = e.filter_material[matchqueue]
end
end
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