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# Chat Shortcuts | ||
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This script enables players to use chat shortcuts in their messages. | ||
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This script is intended for legacy `2.83+` mod. | ||
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| Shortcut | Replaced by | | ||
| --- | --- | | ||
| `[a]` | Name of the last player who gave ammo to the player | | ||
| `[d]` | Name of the last player who killed the player | | ||
| `[g]` | First 8 characters of player GUID (can be seen in `/players`) | | ||
| `[h]` | Name of the last player who gave health to the player | | ||
| `[k]` | Name of the last player killed by the player | | ||
| `[l]` | Location of the player **(not implemented)** | | ||
| `[n]` | Name of the player | | ||
| `[r]` | Name of the last player who revived the player | | ||
| `[p]` | Name of the last player the player looked at **(not implemented)** | | ||
| `[s]` | Player remaining health | | ||
| `[w]` | Player weapon | | ||
| `[t]` | Player weapon ammo | | ||
| `[c]` | Player class | | ||
| `[o]` | Name of the player receiving the message | |
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-- This is free and unencumbered software released into the public domain. | ||
-- | ||
-- Anyone is free to copy, modify, publish, use, compile, sell, or | ||
-- distribute this software, either in source code form or as a compiled | ||
-- binary, for any purpose, commercial or non-commercial, and by any | ||
-- means. | ||
-- | ||
-- In jurisdictions that recognize copyright laws, the author or authors | ||
-- of this software dedicate any and all copyright interest in the | ||
-- software to the public domain. We make this dedication for the benefit | ||
-- of the public at large and to the detriment of our heirs and | ||
-- successors. We intend this dedication to be an overt act of | ||
-- relinquishment in perpetuity of all present and future rights to this | ||
-- software under copyright law. | ||
-- | ||
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
-- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
-- IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
-- OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
-- ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
-- OTHER DEALINGS IN THE SOFTWARE. | ||
-- | ||
-- For more information, please refer to <http://unlicense.org/> | ||
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local modname = "Chat Shortcuts" | ||
local version = "1.0" | ||
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local ENTITYNUM_NONE = (1 << 10) - 1 | ||
local ENTITYNUM_WORLD = (1 << 10) - 2 | ||
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local last_killer = {} | ||
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function formatUsername(clientNum) | ||
if clientNum == nil or clientNum < 0 or clientNum == ENTITYNUM_NONE then | ||
return "^7*unknown*" | ||
elseif clientNum == ENTITYNUM_WORLD then | ||
return "^7*world*" | ||
else | ||
return "^7" .. et.gentity_get(clientNum, "pers.netname") | ||
end | ||
end | ||
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local shortcuts = { | ||
["a"] = function (sender, receiver) -- last player who gave you ammo | ||
return formatUsername(et.gentity_get(sender, "pers.lastammo_client")) | ||
end, | ||
["d"] = function (sender, receiver) -- last player who killed you | ||
return formatUsername(last_killer[sender]) | ||
end, | ||
["g"] = function (sender, receiver) -- the first 8 characters of your GUID | ||
local userinfo = et.trap_GetUserinfo(sender, receiver) | ||
local guid = et.Info_ValueForKey(userinfo, "cl_guid") | ||
return guid:sub(1, 8) | ||
end, | ||
["h"] = function (sender, receiver) -- last player who gave you health | ||
return formatUsername(et.gentity_get(sender, "pers.lasthealth_client")) | ||
end, | ||
["k"] = function (sender, receiver) -- last player you killed | ||
return formatUsername(et.gentity_get(sender, "pers.lastkilled_client")) | ||
end, | ||
["l"] = function (sender, receiver) -- your location | ||
--local origin = et.gentity_get(sender, "ps.origin") | ||
-- TODO BG_GetLocationString(origin[0], origin[1]) | ||
return "?,?" | ||
end, | ||
["n"] = function (sender, receiver) -- your name | ||
return formatUsername(sender) | ||
end, | ||
["r"] = function (sender, receiver) -- last player who revived you | ||
return formatUsername(et.gentity_get(sender, "pers.lastrevive_client")) | ||
end, | ||
["p"] = function (sender, receiver) -- last player you looked at | ||
-- TODO and make sure disguised player name is returned if opposite team | ||
-- idea: get closest player instead (with a distance limit?) | ||
return "^7Buddy" | ||
end, | ||
["s"] = function (sender, receiver) -- remaining health | ||
return et.gentity_get(sender, "health") | ||
end, | ||
["w"] = function (sender, receiver) -- name of current weapon | ||
local weapon = et.gentity_get(sender, "ps.weapon") | ||
if weapon == 1 then | ||
return "Knife" | ||
elseif weapon == 2 then | ||
return "Luger" | ||
elseif weapon == 3 then | ||
return "MP 40" | ||
elseif weapon == 4 then | ||
return "Grenade" | ||
elseif weapon == 5 then | ||
return "Panzerfaust" | ||
elseif weapon == 6 then | ||
return "Flamethrower" | ||
elseif weapon == 7 then | ||
return "Colt" | ||
elseif weapon == 8 then | ||
return "Thompson" | ||
elseif weapon == 9 then | ||
return "Pineapple" | ||
elseif weapon == 10 then | ||
return "Sten gun" | ||
elseif weapon == 11 then | ||
return "Syringe" | ||
elseif weapon == 12 then | ||
return "Ammo Pack" | ||
elseif weapon == 13 then | ||
return "Artillery" | ||
elseif weapon == 14 then | ||
return "Silenced Luger" | ||
elseif weapon == 15 then | ||
return "Dynamite Weapon" | ||
elseif weapon == 20 then | ||
return "Binoculars" | ||
elseif weapon == 21 then | ||
return "Special" | ||
elseif weapon == 23 then | ||
return "K43 Rifle" | ||
elseif weapon == 24 then | ||
return "M1 Garand" | ||
elseif weapon == 25 then | ||
return "Scoped M1 Garand" | ||
elseif weapon == 26 then | ||
return "Landmine" | ||
elseif weapon == 27 then | ||
return "Satchel Charge" | ||
elseif weapon == 28 then | ||
return "Satchel Charge Detonator" | ||
elseif weapon == 29 then | ||
return "Smoke Bomb" | ||
elseif weapon == 30 then | ||
return "Mobile MG 42" | ||
elseif weapon == 31 then | ||
return "Scoped K43 Rifle" | ||
elseif weapon == 32 then | ||
return "FG 42 Paratroop Rifle" | ||
elseif weapon == 34 then | ||
return "Mortar" | ||
elseif weapon == 35 then | ||
return "Akimbo Colt" | ||
elseif weapon == 36 then | ||
return "Akimbo Luger" | ||
elseif weapon == 37 then | ||
return "GPG40" | ||
elseif weapon == 38 then | ||
return "M7" | ||
elseif weapon == 39 then | ||
return "Silenced Colt" | ||
elseif weapon == 40 then | ||
return "M1 Garand Scope" | ||
elseif weapon == 41 then | ||
return "K43 Rifle Scope" | ||
elseif weapon == 42 then | ||
return "FG 42 Paratroop Rifle Scope" | ||
elseif weapon == 43 then | ||
return "Mounted Mortar" | ||
elseif weapon == 44 then | ||
return "Adrenaline Syringe" | ||
elseif weapon == 45 then | ||
return "Silenced Akimbo Colt" | ||
elseif weapon == 46 then | ||
return "Silenced Akimbo Luger" | ||
elseif weapon == 47 then | ||
return "Mobile MG 42 Bipod" | ||
elseif weapon == 48 then | ||
return "Ka-Bar" | ||
elseif weapon == 49 then | ||
return "Mobile Browning" | ||
elseif weapon == 50 then | ||
return "Mobile Browning Bipod" | ||
elseif weapon == 51 then | ||
return "Granatwerfer" | ||
elseif weapon == 52 then | ||
return "Mounted Granatwerfer" | ||
elseif weapon == 53 then | ||
return "Bazooka" | ||
elseif weapon == 54 then | ||
return "MP34" | ||
elseif weapon == 55 then | ||
return "Airstrike" | ||
else | ||
return "Nothing" | ||
end | ||
end, | ||
["t"] = function (sender, receiver) -- ammo for current weapon | ||
local weapon = et.gentity_get(sender, "ps.weapon") | ||
local ammo = et.gentity_get(sender, "ps.ammo", weapon) | ||
local clip = et.gentity_get(sender, "ps.ammoclip", weapon) | ||
return ammo + clip | ||
end, | ||
["c"] = function (sender, receiver) -- name of current class | ||
local class = et.gentity_get(sender, "sess.playerType") | ||
if class == 1 then | ||
return "Medic" | ||
elseif class == 2 then | ||
return "Engineer" | ||
elseif class == 3 then | ||
return "Field Ops" | ||
elseif class == 4 then | ||
return "Covert Ops" | ||
else | ||
return "Soldier" | ||
end | ||
end, | ||
["o"] = function (sender, receiver) -- other player receiving the message | ||
return formatUsername(receiver) | ||
end, | ||
} | ||
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function et_InitGame(levelTime, randomSeed, restart) | ||
et.RegisterModname(modname .. " v" .. version) | ||
end | ||
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function et_Chat(sender, receiver, message) | ||
local cache = {} | ||
return 1, message:gsub("%[([adghklnrpswtco])%]", function(shortcut) | ||
if cache[shortcut] == nil then | ||
cache[shortcut] = shortcuts[shortcut](sender, receiver) | ||
end | ||
return cache[shortcut] | ||
end) | ||
end | ||
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function et_ClientConnect(clientNum, firstTime, isBot) | ||
last_killer[clientNum] = ENTITYNUM_NONE | ||
end | ||
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function et_ClientDisconnect(clientNum) | ||
last_killer[clientNum] = nil | ||
end | ||
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function et_Obituary(target, attacker, meansOfDeath) | ||
-- only save obituary when a client is known | ||
if last_killer[target] ~= nil then | ||
last_killer[target] = attacker | ||
end | ||
end |