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!! ARCHIVED !!

This project has been archived due to Lunar Client releasing their new server API Apollo, which also allows you to use transfer packets. You can read how to use it here.

LunarTransfer

This allows you to send transfer packets to a player who is using Lunar Client, in the way the Lunar Network operates.

Usage

You can add the library to your pom.xml like so:

<repositories>
    <repository>
        <id>jitpack.io</id>
        <url>https://jitpack.io</url>
    </repository>
</repositories>

<dependencies>
    <dependency>
        <groupId>com.github.exrodev</groupId>
        <artifactId>LunarTransfer</artifactId>
        <version>-SNAPSHOT</version>
    </dependency>
</dependencies>

Create your plugin and create a new LunarTransfer like so:

import me.exro.lunartransfer.LunarTransfer;
import org.bukkit.plugin.java.JavaPlugin;

public class ExamplePlugin extends JavaPlugin {
    
    private LunarTransfer lunarTransfer;

    @Override
    public void onEnable() {
        lunarTransfer = new LunarTransfer(this);
        //...
    }
}

Whenever you would like to transfer a player to a server, you can do it like so:

// player = the Bukkit Player object
// ip = String of the IP you would like the client to connect to
lunarTransfer.transferPlayer(player, ip);

There are multiple events that the library will set off when a player will is sent a transfer packet, and when the server receives a response about one. Don't forget to register your listener!

public class ExampleListener implements Listener {

    @EventHandler
    public void onPreTransfer(PreTransferPlayerEvent event) {
        //...
    }

    @EventHandler
    public void onPostTransfer(PostTransferPlayerEvent event) {
        //...
    }

    @EventHandler
    public void onSuccessfulTransfer(TransferSuccessEvent event) {
        //...
    }

    @EventHandler
    public void onDeniedTransfer(TransferDeniedEvent event) {
        //...
    }
}

In addition, Lunar Client supports asking clients to ping multiple IPs and get their result. Here's how you can implement that using LunarTransfer:

lunarTransfer.getPing(player, "hypixel.net", "mineplex.com");

Then, listen for the PingResponseEvent to get your result.

public class ExampleListener implements Listener {
    
    @EventHandler
    public void onPingResponse(PingResponseEvent event) {
        //...
    }
}

License

LunarTransfer is licensed under the MIT License. Have fun!

Credits

This wouldn't have been able to be possible without the Lunar Mapping Project.

Authors

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Lunar Client Transfer Packets for Spigot

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