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BurnDriver cleanup
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barbudreadmon committed Sep 3, 2023
1 parent 329afc9 commit 24d3f96
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Showing 3 changed files with 101 additions and 473 deletions.
16 changes: 8 additions & 8 deletions src/burn/drv/neogeo/d_neogeo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1934,7 +1934,7 @@ struct BurnDriver BurnDrvNeoGeo = {
"neogeo", NULL, NULL, NULL, "1990",
"Neo Geo\0", "BIOS only", "SNK", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_BOARDROM, 0, HARDWARE_SNK_NEOGEO, 0, 0,
BDF_BOARDROM, 0, HARDWARE_SNK_NEOGEO, GBF_MISC, 0,
NULL, neogeoRomInfo, neogeoRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 320, 224, 4, 3
Expand Down Expand Up @@ -5533,7 +5533,7 @@ struct BurnDriver BurnDrvSamSho3h = {
"samsho3h", "samsho3", "neogeo", NULL, "1995",
"Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)\0", NULL, "SNK", "Neo Geo MVS",
L"Samurai Shodown III\0\u30B5\u30E0\u30E9\u30A4\u30B9\u30D4\u30EA\u30C3\u30C4 - \u65AC\u7D05\u90CE\u7121\u53CC\u5263 (NGH-087)\0", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_SAMSHO,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_SAMSHO,
NULL, samsho3hRomInfo, samsho3hRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -5571,7 +5571,7 @@ struct BurnDriver BurnDrvfswords = {
"fswords", "samsho3", "neogeo", NULL, "1995",
"Fighters Swords (Korean release of Samurai Shodown III)\0", NULL, "SNK", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_SAMSHO,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_SAMSHO,
NULL, fswordsRomInfo, fswordsRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -5865,7 +5865,7 @@ struct BurnDriver BurnDrvKof96 = {
"kof96", NULL, "neogeo", NULL, "1996",
"The King of Fighters '96 (NGM-214)\0", NULL, "SNK", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
BDF_GAME_WORKING, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, kof96RomInfo, kof96RomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -5904,7 +5904,7 @@ struct BurnDriver BurnDrvKof96h = {
"kof96h", "kof96", "neogeo", NULL, "1996",
"The King of Fighters '96 (NGH-214)\0", NULL, "SNK", "Neo Geo AES",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, kof96hRomInfo, kof96hRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -8819,7 +8819,7 @@ struct BurnDriver BurnDrvcthd2003 = {
"cthd2003", "kof2001", "neogeo", NULL, "2003",
"Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg, set 1)\0", NULL, "Phenixsoft", "Neo Geo MVS",
L"\u81e5\u864e\u85cf\u9f8d 2003 (The King of Fighters 2001 bootleg, set 1)", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
BDF_GAME_WORKING | BDF_CLONE | BDF_BOOTLEG, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, cthd2003RomInfo, cthd2003RomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
cthd2003Init, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -15577,7 +15577,7 @@ struct BurnDriver BurnDrvKof96a = {
"kof96a", "kof96", "neogeo", NULL, "1996",
"The King of Fighters '96 (NGM-214, alt board)\0", NULL, "SNK", "Neo Geo MVS",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
BDF_GAME_WORKING | BDF_CLONE, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, kof96aRomInfo, kof96aRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down Expand Up @@ -18444,7 +18444,7 @@ struct BurnDriver BurnDrvKof96rp08sp = {
"kof96rp08sp", "kof96", "neogeo", NULL, "2008",
"The King of Fighters '96 - Remix Plus 08 SP (hack)\0", NULL, "hack", "Neo Geo AES",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_KOF,
NULL, kof96rp08spRomInfo, kof96rp08spRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
NeoInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
0x1000, 304, 224, 4, 3
Expand Down
10 changes: 5 additions & 5 deletions src/burn/drv/nes/d_nes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -30865,7 +30865,7 @@ struct BurnDriver BurnDrvnes_ballblazer = {
"nes_ballblazer", NULL, NULL, NULL, "1988",
"Ballblazer (Japan)\0", NULL, "Pony Canyon", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 2, HARDWARE_NES, GBF_ACTION, 0,
BDF_GAME_WORKING, 2, HARDWARE_NES, GBF_ACTION, 0,
NESGetZipName, nes_ballblazerRomInfo, nes_ballblazerRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,
NESInit, NESExit, NESFrame, NESDraw, NESScan, &NESRecalc, 0x40,
SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT
Expand Down Expand Up @@ -31478,7 +31478,7 @@ struct BurnDriver BurnDrvnes_beautandbea = {
"nes_beautandbea", NULL, NULL, NULL, "1989?",
"Beauty and the Beast (Europe)\0", NULL, "Nintendo", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM, 0,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM, 0,
NESGetZipName, nes_beautandbeaRomInfo, nes_beautandbeaRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,
NESInit, NESExit, NESFrame, NESDraw, NESScan, &NESRecalc, 0x40,
SCREEN_WIDTH, SCREEN_HEIGHT_PAL, SCREEN_WIDTH, SCREEN_HEIGHT_PAL
Expand Down Expand Up @@ -31529,7 +31529,7 @@ struct BurnDriver BurnDrvnes_bibleadventures = {
"nes_bibleadventures", NULL, NULL, NULL, "1991",
"Bible Adventures (Unl)\0", NULL, "Wisdom Tree", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM, 0,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM, 0,
NESGetZipName, nes_bibleadventuresRomInfo, nes_bibleadventuresRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,
NESInit, NESExit, NESFrame, NESDraw, NESScan, &NESRecalc, 0x40,
SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT
Expand All @@ -31546,7 +31546,7 @@ struct BurnDriver BurnDrvnes_biblebuffet = {
"nes_biblebuffet", NULL, NULL, NULL, "1993",
"Bible Buffet (Unl)\0", NULL, "Wisdom Tree", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 4, HARDWARE_NES, GBF_ACTION | GBF_PUZZLE, 0,
BDF_GAME_WORKING, 4, HARDWARE_NES, GBF_ACTION | GBF_PUZZLE, 0,
NESGetZipName, nes_biblebuffetRomInfo, nes_biblebuffetRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,
NESInit, NESExit, NESFrame, NESDraw, NESScan, &NESRecalc, 0x40,
SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT
Expand Down Expand Up @@ -55056,7 +55056,7 @@ struct BurnDriver BurnDrvnes_zeldaii = {
"nes_zeldaii", NULL, NULL, NULL, "1988",
"Zelda II - The Adventure of Link (USA)\0", NULL, "Nintendo", "Miscellaneous",
NULL, NULL, NULL, NULL,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM | GBF_ADV, 0,
BDF_GAME_WORKING, 1, HARDWARE_NES, GBF_PLATFORM | GBF_ADV, 0,
NESGetZipName, nes_zeldaiiRomInfo, nes_zeldaiiRomName, NULL, NULL, NULL, NULL, NESInputInfo, NESDIPInfo,
NESInit, NESExit, NESFrame, NESDraw, NESScan, &NESRecalc, 0x40,
SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_WIDTH, SCREEN_HEIGHT
Expand Down
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