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d_neogeo: samsho2pe (#1586)
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v. 1.5 - 2023-10-27
Attack damage has been reduced in general for everyone, characters last longer in battle by enduring combos, dizzy harder to achieve, requiring a lot of hits in a row.
Hit counter now predicts the character in a falling state and clear "hit counter" on the screen!
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Igor-Arabe authored Oct 28, 2023
1 parent 72caa68 commit a5a7ef8
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions src/burn/drv/neogeo/d_neogeo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17712,11 +17712,11 @@ struct BurnDriver BurnDrvSamsho2sp = {
0x1000, 320, 224, 4, 3
};

// Samurai Shodown II Perfect Hack v. 1.4 - 2023-10-05
// Samurai Shodown II Perfect Hack v. 1.5 - 2023-10-27

static struct BurnRomInfo samsho2peRomDesc[] = {
{ "063-p1pe.p1", 0x100000, 0x4fce776d, 1 | BRF_ESS | BRF_PRG }, // 0 68K code
{ "063-p2pe.sp2", 0x100000, 0x043ec41c, 1 | BRF_ESS | BRF_PRG }, // 1
{ "063-p1pe.p1", 0x100000, 0x4a37db0f, 1 | BRF_ESS | BRF_PRG }, // 0 68K code
{ "063-p2pe.sp2", 0x100000, 0xd7fffb59, 1 | BRF_ESS | BRF_PRG }, // 1
{ "063-p3pe.p3", 0x020000, 0x584b1b7f, 1 | BRF_ESS | BRF_PRG }, // 2 Extra ROM

SAMSHO2_COMPONENT
Expand All @@ -17727,8 +17727,8 @@ STD_ROM_FN(samsho2pe)

struct BurnDriver BurnDrvSamsho2pe = {
"samsho2pe", "samsho2", "neogeo", NULL, "2023",
"Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (Perfect V. 1.4, Hack)\0", NULL, "Bear", "Neo Geo MVS",
L"Samurai Shodown II\0\u771F Samurai Spirits - \u8987\u738B\u4E38\u5730\u7344\u5909 (Perfect V. 1.4, Hack)\0", NULL, NULL, NULL,
"Samurai Shodown II / Shin Samurai Spirits - Haohmaru jigokuhen (Perfect V. 1.5, Hack)\0", NULL, "Bear", "Neo Geo MVS",
L"Samurai Shodown II\0\u771F Samurai Spirits - \u8987\u738B\u4E38\u5730\u7344\u5909 (Perfect V. 1.5, Hack)\0", NULL, NULL, NULL,
BDF_GAME_WORKING | BDF_CLONE | BDF_HACK, 2, HARDWARE_PREFIX_CARTRIDGE | HARDWARE_SNK_NEOGEO, GBF_VSFIGHT, FBF_SAMSHO,
NULL, samsho2peRomInfo, samsho2peRomName, NULL, NULL, NULL, NULL, neogeoInputInfo, neogeoDIPInfo,
Samsho2spInit, NeoExit, NeoFrame, NeoRender, NeoScan, &NeoRecalcPalette,
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