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It seems that a countdown latch was used here instead of a simple lock. Adding a private final Object messagesLoadedLock = new Object(); and using synchronized(messagesLoadedLock) {} instead would avoid random nullptrexceptions due race conditions.
It seems that a countdown latch was used here instead of a simple lock. Adding a private final Object messagesLoadedLock = new Object(); and using synchronized(messagesLoadedLock) {} instead would avoid random nullptrexceptions due race conditions.
Same for chunckLoadedLatch.
simulation-construction-set-2/scs2-session-logger/src/main/java/us/ihmc/scs2/session/mcap/MCAPBufferedChunk.java
Line 346 in 6c0c6ec
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