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vinlag-chess

Very fancy libary with such good CLI rendering that it does not need a GUI.

If you want to see a working example on how to use the code see https://gits-15.sys.kth.se/inda21plusplus/vinlag-chess/blob/master/src/main.rs

init_game_board to create a game using FEN, you can pass STANDARD_BOARD for a standard game

get_game_state to see if someone has won the game or it is a tie

parse_move to parse input in e6e7 format, used for CLI

move_piece to move a piece, will return true if the piece was moved

get_all_valid_moves will return all positions a piece can move and can be used to display a map of possible moves

get_threats will return metadata that is used for debugging and for other functions to work, use it with get_game_state and move_piece

get_fen will return a FEN string of the current game, use to export

promote_pawn will return true if the pawn was promoted, only add this if move_piece auto_promote = false and you need to keep track of this yourself as any next move will be counted as invalid if a pawn is not promoted.

render this will render the game in the terminal

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